劇本流:池底之物The Thing in the Depths
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Scenario
Easy / Standard
L: -X. X is half the number of Sunken locations in play (rounded up).
M: -1. You may remove 1 sinkhole from the nearest Bog location.
N: -3. If you fail, place 1 damage on the nearest Bog location, as a sinkhole.
O: -4. If you fail, search the encounter deck and discard pile for a Grasping Tendril enemy and draw it, ignoring its surge keyword.
↶ Flip Side
Hard / Expert
L: -X. X the number of Sunken locations in play (rounded up).
M: -3. If you succeed, you may remove 1 sinkhole from the nearest Bog location.
N: -5. Place 1 damage on the nearest Bog location, as a sinkhole.
O: -5. Search the encounter deck and discard pile for a Grasping Tendril enemy and draw it, ignoring its surge keyword.
The Thing in the Depths
劇本
East / Standard
L: -X. X is half the number of Sunken locations in play (rounded up).
M: -1. You may remove 1 sinkhole from the nearest Bog location.
N: -3. If you fail, place 1 damage on the nearest Bog location, as a sinkhole.
O: -4. If you fail, search the encounter deck and discard pile for a Grasping Tendril enemy and draw it, ignoring its surge keyword.
背面資訊
Hard / Expert
L: -X. X the number of Sunken locations in play (rounded up).
M: -3. If you succeed, you may remove 1 sinkhole from the nearest Bog location.
N: -5. Place 1 damage on the nearest Bog location, as a sinkhole.
O: -5. Search the encounter deck and discard pile for a Grasping Tendril enemy and draw it, ignoring its surge keyword.
Sinking Ground
Agenda 1L 3
Light tremors ripple through the floating landscape. The bog is a fecund jungle of bright flowers and glassy, oily reflections.
T: Resign. You flee the bog.
Forced – When your turn ends, if you are at a Bog location: Place 1 damage on your location, as a sinkhole (2 sinkholes instead if there are 1 or 2 investigators in the game).
Forced – If a location has 3 or more sinkholes on it: Remove all sinkholes from it and flip it over.
↶ Flip Side
An ear-splitting roar resounds through the bog, followed by several ripples that roll through the floating landscape. You feel a low tremble below you, and dive to safety just before a horrible monstrosity erupts from below. Rows of thin, needle-sharp teeth gnash at the air where you just were, and ghastly stalks on eyes turn to regard you with hunger.
Flip the center location to its Sunken side, discarding all tokens and player card attachments. Spawn the set-aside Thing in the Depths enemy at it.
Sinking Ground
密謀 1L 3
Light tremors ripple through the floating landscape. The bog is a fecund jungle of bright flowers and glassy, oily reflections.
T: Resign. You flee the bog.
Forced – When your turn ends, if you are at a Bog location: Place 1 damage on your location, as a sinkhole (2 sinkholes instead if there are 1 or 2 investigators in the game).
Forced – If a location has 3 or more sinkholes on it: Remove all sinkholes from it and flip it over.
背面資訊
An ear-splitting roar resounds through the bog, followed by several ripples that roll through the floating landscape. You feel a low tremble below you, and dive to safety just before a horrible monstrosity erupts from below. Rows of thin, needle-sharp teeth gnash at the air where you just were, and ghastly stalks on eyes turn to regard you with hunger.
Flip the center location to its Sunken side, discarding all tokens and player card attachments. Spawn the set-aside Thing in the Depths enemy at it.
The Thing in the Bog
Agenda 2L 10
The bog rocks with towering waves!
Forced – When your turn ends, if you are at a Bog location: Place 1 damage on your location, as a sinkhole (2 sinkholes instead if there are 1 or 2 investigators in the game).
Forced – If a location has 3 or more sinkholes on it: Remove all sinkholes from it and flip it over.
Objective – If the Thing in the Depths is defeated, (→R4).
↶ Flip Side
As your sidestep to avoid a grasping tendril, two more wrap around your legs and neck. The noisome monstrosity emerges below you, slick with ichor, and opens its wide-angled mouth. You thrash wildly, and tear at the mossy tissue gathered around the tendrils holding you. A sudden movement of a silvery blossom turns the creature's attention away from you, and it drops you to follow its new prey. You spring back to the shoreline and collapse in a dead faint at the edge of the road.
Each surviving investigator is defeated and suffers 1 physical trauma.
The Thing in the Bog
密謀 2L 10
The bog rocks with towering waves!
Forced – When your turn ends, if you are at a Bog location: Place 1 damage on your location, as a sinkhole (2 sinkholes instead if there are 1 or 2 investigators in the game).
Forced – If a location has 3 or more sinkholes on it: Remove all sinkholes from it and flip it over.
Objective – If the Thing in the Depths is defeated, (→R4).
背面資訊
As your sidestep to avoid a grasping tendril, two more wrap around your legs and neck. The noisome monstrosity emerges below you, slick with ichor, and opens its wide-angled mouth. You thrash wildly, and tear at the mossy tissue gathered around the tendrils holding you. A sudden movement of a silvery blossom turns the creature's attention away from you, and it drops you to follow its new prey. You spring back to the shoreline and collapse in a dead faint at the edge of the road.
Each surviving investigator is defeated and suffers 1 physical trauma.
A Botanical Survey
Act 1 3
The bog is supposedly the origin of the sample that drew Dr. Marquez to the island in the first place. You have your work cut out for you.
Objective – At the end of the round, investigators at the North Shore location may spend the requisite number of clues, as a group, to advance. (See the Location Placement diagram on page 28 of the campaign guide for the North Short location.)
↶ Flip Side
You come to a round still pond on the northeastern shore of the bog. Atop a mound of wildflowers is a silvery alkaloid blossom very much like the sample that drew Dr. Marquez to Hemlock Isle. When you approach, the blossom swells to release a cloud of spores, then closes. The scent of the spores is pleasant, almost like cloves, but grows bitter the longer it lingers. Suddenly the mound of flowers moves. A large reptilian head rises out of the water and looks at you with intelligent eyes before swiftly swimming away.
Spawn the set-aside Chelydran Hybrid enemy at the North Shore location. Choose a location adjacent to Chelydran Hybrid's location and spawn 1 of the set-aside Grasping Tendril enemies at that location.
Shuffle each other set-aside Grasping Tendril enemy into the encounter deck along with the discard pile.
A Botanical Survey
推進 1 3
The bog is supposedly the origin of the sample that drew Dr. Marquez to the island in the first place. You have your work cut out for you.
Objective – At the end of the round, investigators at the North Shore location may spend the requisite number of clues, as a group, to advance. (See the Location Placement diagram on page 28 of the campaign guide for the North Short location.)
背面資訊
You come to a round still pond on the northeastern shore of the bog. Atop a mound of wildflowers is a silvery alkaloid blossom very much like the sample that drew Dr. Marquez to Hemlock Isle. When you approach, the blossom swells to release a cloud of spores, then closes. The scent of the spores is pleasant, almost like cloves, but grows bitter the longer it lingers. Suddenly the mound of flowers moves. A large reptilian head rises out of the water and looks at you with intelligent eyes before swiftly swimming away.
Spawn the set-aside Chelydran Hybrid enemy at the North Shore location. Choose a location adjacent to Chelydran Hybrid's location and spawn 1 of the set-aside Grasping Tendril enemies at that location.
Shuffle each other set-aside Grasping Tendril enemy into the encounter deck along with the discard pile.
Discovery of a Lifetime
Act 2
The large flowering turtle-like creature is on the move. Perhaps you can herd it to safety.
[fast] Investigators at a single location adjacent to Chelydran Hybrid's location spend 1 R clues, as a group: For the remainder of the round, change Chelydran Hybrid's patrol location to that location.
Forced – At the end of the enemy phase: Chelydran Hybrid takes 1 damage for each ready Abomination enemy at its location.
Objective – At the end of the round, if the Chelydran Hybrid is at the Starting Location, immediately advance.
↶ Flip Side
You corner the reptilian creature in a shining pool, where it sinks into the mud, clearly exhausted. As it starts munching on a tangle of flowers, you take several sketches and notes of the thing's sprouting shell. The alkaloid blossom on its back seems to pulse. Producing a pair of shears, you prepare to take a sample.
If it is Day 1, read the following. Otherwise, (→R1).
"Stop!" Dr. Marquez shouts. "That flower is parasitic. It is now part of the creature's anatomy. There's no telling how deeply it's embedded." She points to the flower's thick translucent stem: vicious white fluid pumps through it like an artery. "If the flower dies, its host dies too."(→R2) (page 30).
Discovery of a Lifetime
推進 2
The large flowering turtle-like creature is on the move. Perhaps you can herd it to safety.
[fast] Investigators at a single location adjacent to Chelydran Hybrid's location spend 1 R clues, as a group: For the remainder of the round, change Chelydran Hybrid's patrol location to that location.
Forced – At the end of the enemy phase: Chelydran Hybrid takes 1 damage for each ready Abomination enemy at its location.
Objective – At the end of the round, if the Chelydran Hybrid is at the Starting Location, immediately advance.
背面資訊
You corner the reptilian creature in a shining pool, where it sinks into the mud, clearly exhausted. As it starts munching on a tangle of flowers, you take several sketches and notes of the thing's sprouting shell. The alkaloid blossom on its back seems to pulse. Producing a pair of shears, you prepare to take a sample.
If it is Day 1, read the following. Otherwise, (→R1).
"Stop!" Dr. Marquez shouts. "That flower is parasitic. It is now part of the creature's anatomy. There's no telling how deeply it's embedded." She points to the flower's thick translucent stem: vicious white fluid pumps through it like an artery. "If the flower dies, its host dies too."(→R2) (page 30).