劇本流:銘刻於石Written in Rock
← 返回劇本目錄Written in Rock
Scenario
Easy / Standard - Act 1
L: -X. X is your location's column number.
M: -1. Place 1 resource on this card, as a scrap.
N: -2. If you fail, remove 1 scrap from this card.
O: -3. If you fail, take 1 damage.
↶ Flip Side
Easy / Standard - Act 2
L: -X. X is your location's column number.
M: -2. Place 1 resource on this card, as a switch.
N: -3. If you fail, move the Mine Cart once.
O: -4. If you fail, remove 1 switch from this card.
Written in Rock
劇本
Easy / Standard - Act 1
L: -X. X is your location's column number.
M: -1. Place 1 resource on this card, as a scrap.
N: -2. If you fail, remove 1 scrap from this card.
O: -5. Remove 1 switch from this card.
背面資訊
Easy / Standard - Act 2
L: -X. X is your location's column number.
M: -2. Place 1 resource on this card, as a switch.
N: -3. If you fail, move the Mine cart once.
O: -4. If you fail, remove 1 switch from this card.
Written in Rock
Scenario
Hard / Expert - Act 1
L: -X. X is twice your location's column number.
M: -3. If you succeed, place 1 resource on this card, as a scrap.
N: -4. Remove 1 scrap from this card.
O: -5. Take 1 damage.
↶ Flip Side
Hard / Expert - Act 2
L: -X. X is twice your location's column number.
M: -3. If you succeed, place 1 resource on this card, as a switch.
N: -4. Move the Mine Cart once.
O: -5. Remove 1 switch from this card.
Written in Rock
劇本
Hard / Expert - Act 1
L: -X. X is twice your location's column number.
M: -3. If you succeed, place 1 resource on this card, as a scrap.
N: -4. Remove 1 scrap from this card.
O: -5. Take 1 damage.
背面資訊
Hard / Expert - Act 2
L: -X. X is twice your location's column number.
M: -3. If you succeed, place 1 resource on this card, as a switch.
N: -4. Move the Mine Cart once.
O: -5. Take 1 damage.
Underground Survey
Agenda 1L 5
The old mine is full of dilapidated machinery and an old rail track. What secrets are written in rock below?
Forced - When this agenda advances: Move all doom on it to the next agenda.
T Draw the top card of the encounter deck: Move 1 resource from your location to the scenario reference card, as a scrap. If the enconter card just drawn was a Power treachery, gain 5 resources.
↶ Flip Side
A wooden beam buckes with a sharp crack, coming down on your skull. The impact of the blow nearly knocks you out. Further tremors rock the cave from deeper within the mine.
Deal 2 damage to each investigator and 1 direct damage to each [[Ally] asset they control.
Reveal the Control Station location and move each surviving investigator to it.
Each investigator loses all of their clues.
Advance the act.
Underground Survey
密謀 1L 5
The old mine is full of dilapidated machinery and an old rail track. What secrets are written in rock below?
Forced - When this agenda advances: Move all doom on it to the next agenda.
T Draw the top card of the encounter deck: Move 1 resource from your location to the scenario reference card, as a scrap. If the enconter card just drawn was a Power treachery, gain 5 resources.
背面資訊
A wooden beam buckes with a sharp crack, coming down on your skull. The impact of the blow nearly knocks you out. Further tremors rock the cave from deeper within the mine.
Deal 2 damage to each investigator and 1 direct damage to each [[Ally] asset they control.
Reveal the Control Station location and move each surviving investigator to it.
Each investigator loses all of their clues.
Advance the act.
Dangerous Ride
Agenda 2L 14
You now know why North Point Mine was abandoned. Writhing abominations and frenzied miners prowl the tunnels, hungry for their next meal.
Locations with a story asset on them cannot be slid or swapped.
Each enemy gains the hunter keyword and resolves its hunter keyword an additional time during the enemy phase.
When an enemy moves, each adjacent location is considered to be connected to its location.
↶ Flip Side
The tunnel collapses behind the mine cart to expose a cavern filled with glowing violet crystals. The cart crashes into a boulder to send you flying headlong into the dark. As more tremors rock the tunnel, you scramble to keep ahead of the cave-in, terrified of what might happen if you are trapped here. As you sprint past a rotten, slack-jawed corpse, you almost gag from the stench, then trip on a fallen rock and hit your head.
You wake up hours later, head pounding, and wonder in a daze until you catch the scent of fresh air and follow it out of the mine.
Each surviving investigator is defeated and suffers 1 physical or 1 mental trauma.
Dangerous Ride
密謀 2L 14
You now know why North Point Mine was abandoned. Writhing abominations and frenzied miners prowl the tunnels, hungry for their next meal.
Locations with a story asset on them cannot be slid or swapped.
Each enemy gains the hunter keyword and resolves its hunter keyword an additional time during the enemy phase.
When an enemy moves, each adjacent location is considered to be connected to its location.
背面資訊
The tunnel collapses behind the mine cart to expose a cavern filled with glowing violet crystals. The cart crashes into a boulder to send you flying headlong into the dark. As more tremors rock the tunnel, you scramble to keep ahead of the cave-in, terrified of what might happen if you are trapped here. As you sprint past a rotten, slack-jawed corpse, you almost gag from the stench, then trip on a fallen rock and hit your head.
You wake up hours later, head pounding, and wonder in a daze until you catch the scent of fresh air and follow it out of the mine.
Each surviving investigator is defeated and suffers 1 physical or 1 mental trauma.
Descent into the Mines
Act 1
You realize the eerie hum in the air comes from vibrating crystal formations. Something feels strange, though you cannot say what...
Objective - At the end of the round, if each surviving investigator is at Control Station, advance. (Hint: Get to the Control Station before the agenda advances!)
↶ Flip Side
A chunk of rock falls from the ceiling, narrowly missing you. More rocks come loose, forcing you deeper.
Remove each Cave location from the game (discarding all enemies, tokens, and attachments at those locations). If River Hawthorne is in play but not under control of any investigator, remove them from the game.
Each investigator loses all but 2 of their clues.
If it is agenda 1a, advance the agenda directly to agenda 2a (do not resolve agenda 1b).
Your search for supplies will help you navigate whatever is ahead. Flip the scenario reference card over to its other side, moving all scraps on it to that side, as switches.
Read Scenario interlude: The Cave-In (page 10).
Descent into the Mines
推進 1
You realize the eerie hum in the air comes from vibrating crystal formations. Something feels strange, though you cannot say what...
Objective - At the end of the round, if each surviving investigator is at Control Station, advance. (Hint: Get to the Control Station before the agenda advances!)
背面資訊
A chunk of rock falls from the ceiling, narrowly missing you. More rocks come loose, forcing you deeper.
Remove each Cave location from the game (discarding all enemies, tokens, and attachments at those locations). If River Hawthorne is in play but not under control of any investigator, remove them from the game.
Each investigator loses all but 2 of their clues.
If it is agenda 1a, advance the agenda directly to agenda 2a (do not resolve agenda 1b).
Your search for supplies will help you navigate whatever is ahead. Flip the scenario reference card over to its other side, moving all scraps on it to that side, as switches.
Read Scenario interlude: The Cave-In (page 10).
The Underground Maze
Act 2
The only way out of North Point Mine is through the maze of rail tunnels.
[fast] During your turn, spend 1 R clues, as a group: Either slide a location into an empty adjacent space, or swap 2 adjacent locations.
T Spend 1 R resources: Slide a revealed location into an empty adjacent space. (Group limit once per round.)
T If the Prismatic Shard story asset is at your location: Take control of it.
Objective - Get to the Rail Exit! When the Mine Card enters Rail Exit, immediately advance.
↶ Flip Side
Sparks fly off the tracks as you pump the cart brakes until you slow to a stop.
Check the following:
- If an investigator controls Simeon Atwood, (→R1).
- If an investigator controls Leah Atwood, (→R2).
- If Simeon Atwood is set aside or still in play and not under the control of an investigator, (→R3).
- If Leah Atwood is set aside or still in play and not under the control of an investigator, (→R4).
- If none of the above is true, (→R5).
The Underground Maze
推進 2
The only way out of North Point Mine is through the maze of rail tunnels.
[fast] During your turn, spend 1 R clues, as a group: Either slide a location into an empty adjacent space, or swap 2 adjacent locations.
T Spend 1 R resources: Slide a revealed location into an empty adjacent space. (Group limit once per round.)
T If the Prismatic Shard story asset is at your location: Take control of it.
Objective - Get to the Rail Exit! When the Mine Card enters Rail Exit, immediately advance.
背面資訊
Sparks fly off the tracks as you pump the cart brakes until you slow to a stop.
Check the following:
- If an investigator controls Simeon Atwood, (→R1).
- If an investigator controls Leah Atwood, (→R2).
- If Simeon Atwood is set aside or still in play and not under the control of an investigator, (→R3).
- If Leah Atwood is set aside or still in play and not under the control of an investigator, (→R4).
- If none of the above is true, (→R5).