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劇本流:Abominable ContessaAbominable Contessa

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The Abominable Contessa

Act 2
You and André have found yourselves trapped in a horror film... and you are the victims. You have to find the Contessa and wrest her cursed cape from her!
Each Possessed Extra gets +1 fight, +1 health, and gains elusive. Exhausted enemies cannot be damaged. Objective - When the round ends, if the Accursed Cape is in the victory display, advance.

↶ Flip Side

The Contessa vanishes into a cloud of bats. You find yourself back in Lot C, but things have grown stranger...
If The Contessa is in play, heal all damage from her and set her aside, out of play. Discard each enemy in play. Move each investigator to Gothic Set. Each investigator loses all of their clues. Add each location with victory X and no clues on it to the victory display. Remove each Castle location from the game. Put each set-aside Set location into play, unrevealed, along with the Central Lot, (Blurred) side faceup. Search all out-of-play areas for The Contessa and spawn her at the Central Lot, (Enraged) side faceup. Search the victory display for the Accursed Cape and attach it to her. Shuffle the top 2 cards of the Reel deck into the encounter deck, along with the encounter discard pile. Add 1 M, 1 N, and 1 O to the chaos bag.
🔗 ArkhamDB

The Abominable Contessa

推進 2
You and André have found yourselves trapped in a horror film... and you are the victims. You have to find the Contessa and wrest her cursed cape from her!
Each Possessed Extra gets +1 fight, +1 health, and gains elusive. Exhausted enemies cannot be damaged. Objective - When the round ends, if the Accursed Cape is in the victory display, advance.

背面資訊

The Contessa vanishes into a cloud of bats. You find yourself back in Lot C, but things have grown stranger...
If The Contessa is in play, heal all damage from her and set her aside, out of play. Discard each enemy in play. Move each investigator to Gothic Set. Each investigator loses all of their clues. Add each location with victory X and no clues on it to the victory display. Remove each Castle location from the game. Put each set-aside Set location into play, unrevealed, along with the Central Lot, (Blurred) side faceup. Search all out-of-play areas for The Contessa and spawn her at the Central Lot, (Enraged) side faceup. Search the victory display for the Accursed Cape and attach it to her. Shuffle the top 2 cards of the Reel deck into the encounter deck, along with the encounter discard pile. Add 1 M, 1 N, and 1 O to the chaos bag.

Bloodbath

Act 3
An unnatural darkness overtakes Lot C. The Contessa has reclaimed her cape! If you hope to survive, you will need to defeat her once and for all.
Each Possessed Extra gets +2 fight, +2 health, and gains patrol (The Contessa) and the Monster trait. [fast] Spend 1 clue: Deal 1 damage to an enemy at your location. Objective - Finish her! If The Contessa is defeated, advance.

↶ Flip Side

"Fools! I am darkness. I AM THE NIGHT!" The Contessa bellows. The monstrous vampire claws at André as he struggles to pull the accursed cape off her. You hold her at bay until, with a final tug, André rips the cape in two. In a flash, sunlight cuts through the darkness overhead. The Contessa lets out one final scream, then explodes into a pile of grave dirt. All that is left of her is the blood red cape, torn to shreds.
(→R4).
🔗 ArkhamDB

Bloodbath

推進 3
An unnatural darkness overtakes Lot C. The Contessa has reclaimed her cape! If you hope to survive, you will need to defeat her once and for all.
Each Possessed Extra gets +2 fight, +2 health, and gains patrol (The Contessa) and the Monster trait. [fast] Spend 1 clue: Deal 1 damage to an enemy at your location. Objective - Finish her! If The Contessa is defeated, advance.

背面資訊

"Fools! I am darkness. I AM THE NIGHT!" The Contessa bellows. The monstrous vampire claws at André as he struggles to pull the accursed cape off her. You hold her at bay until, with a final tug, André rips the cape in two. In a flash, sunlight cuts through the darkness overhead. The Contessa lets out one final scream, then explodes into a pile of grave dirt. All that is left of her is the blood red cape, torn to shreds.
(→R4).