劇本流:黑色王座Before the Black Throne
← 返回劇本目錄Before the Black Throne
Scenario
Easy / Standard
L: -X. X is half of the doom on Azathoth (rounded up), to a minimum of 2.
M: Reveal another token. If you fail, search the encounter deck and discard pile for a Cultist enemy and draw it. Shuffle the encounter deck.
N: -2. If you fail, Azathoth attacks you.
O: -4. If your modified skill value for this test is 0, place 1 doom on Azathoth.
↶ Flip Side
Hard / Expert
L: -X. X is the amount of doom on Azathoth, to a minimum of 2.
M: Reveal another token. If you fail, search the encounter deck and discard pile for a Cultist enemy and draw it. Shuffle the encounter deck.
N: -3. If you fail, Azathoth attacks you.
O: -6. If your modified skill value for this test is 0, place 1 doom on Azathoth.
黑色王座
劇本
簡單 / 普通
L:-X。其中X是阿撒托斯上的一半毀滅標記數(向上取整),至少為2。
M:再抽出1個標記。如果你失敗,查找遭遇牌堆和棄牌堆,找出一張異教徒敵人並將其抽取。混洗遭遇牌堆。
N:-2。如果你失敗,阿撒托斯攻擊你。
O:-4。如果你本次檢定的修正技能值為0,在阿撒托斯放置1個毀滅標記。
背面資訊
困難 / 專家
L:-X。其中X是阿撒托斯上的毀滅標記數,至少為2。
M:再抽出1個標記。如果你失敗,查找遭遇牌堆和棄牌堆,找出一張異教徒敵人並將其抽取。混洗遭遇牌堆。
N:-3。如果你失敗,阿撒托斯攻擊你。
O:-6。如果你本次檢定的修正技能值為0,在阿撒托斯放置1個毀滅標記。
WHEEL OF FORTUNE · X
Agenda 1L 4
ONE END IS ANOTHER BEGINNING.
CHANGE IS THE ONLY CONSTANT.
YOUR ULTIMATE FATE IS AT HAND.
Each location is connected to each location adjacent to it.
Do not remove doom from enemies when this agenda advances.
↶ Flip Side
Somehow, you're not the only human here. They are but mindless husks - almost entirely devoid of humanity, nothing but flesh, muscle, and bone, preserved for eternity in their single-minded passion, kneeling and chanting in foul worship: "Azathoth! Azathoth! The end has come!"
Each Cultist enemy commits ritual suicide. Discard each Cultist enemy in play and move all doom from them to Azathoth.
The lead investigator must search the encounter deck and discard pile for a copy of Daemonic Piping and draw it.
Endless walkways and steps of black stone are the only routes which guide you to your destination. It is an impossible maze to navigate.Check Campaign Log. If Gilman's Journal is listed under "Mementos Discovered," you are able to find you way. Otherwise, you become hopelessly lost; each investigator must either move to the location to his or her left, or move the placement of his or her location once to the left (placing an empty space in the spot it previously occupied). A location cannot move more than once via this effect.
命運之輪•X
密謀 1L 4
結束是另一個開始。
改變是唯一的不變。
你最終的命運即將到來。
每個地點與自己相鄰的地點相互連接。
在本密謀推進時,不要移除敵人的毀滅標記。
背面資訊
不知為何,你竟不是這裡唯一的人類。但他們不過是些沒有頭腦的軀殼——幾乎完全失去了人性,只剩下血肉、骨骼,還永遠保留了偏執的激情,為邪惡的崇拜跪拜、吟唱"阿撒托斯!阿撒托斯!末日已經到來!"
所有異教徒敵人為儀式而自決。丟棄場上的所有異教徒敵人,並將他們身上的所有毀滅標記移動到阿撒托斯。
調查員隊長必須查找遭遇牌堆和棄牌堆,找出並抽取一張魔鬼的笛聲。
通往你目的地的一路上全是無盡的步道和黑色石階。這是一個無法走出的迷宮。查看冒險日誌。如果"遺留記憶"下方列有吉爾曼的日記,你可以找到出路。否則,你絕望地迷路了;每位調查員必須移動到其左方的地點,或將其地點向左移動一次(在其原來的位置放置一個虛空格子)。地點不能通過此效果移動超過一次。
It Awaits
Agenda 2L 6
...the boundless daemon-sultan Azathoth, whose name no lips dare speak aloud, and who gnaws hungrily in inconceivable, unlighted chambers beyond time amidst the muffled, maddening beating of vile drums and the thin, monotonous whine of accursed flutes...
- H. P. Lovecraft, The Dream-Quest of Unknown Kadath
Each location is connected to each location adjacent to it.
Do not remove doom from enemies when this agenda advances.
↶ Flip Side
Each Cultist enemy commits ritual suicide. Discard each Cultist enemy in play and move all doom from them to Azathoth.
The lead investigator must search the encounter deck and discard pile for a copy of Daemonic Piping and draw it.
In this oblivion outside time, nothing is as it should be. The mist dances and churns around you. Laughter mocks you from beyond, and out from the dark nebulae emerges a familiar wraith, a being which should be long dead.Check Campaign Log. If Worn Crucifix is listed under "Mementos Discovered," the wraith recognizes the crucifix you stole from Walter Gilman's room and backs away slowly, slinking into the darkness beyond. Otherwise, the wraith attacks you; each investigator must test G (4). Each investigator who fails takes 1 damage and 1 horror.
它在等待
密謀 2L 6
……它就是無邊無際的惡魔之王阿撒托斯,無人膽敢大聲說出它的名諱。在超越時間之外、凡人無法想象的無光之室,它飢餓地啃噬著,周圍伴著沉悶而令人癲狂的邪惡鼓聲、尖細而單調的詛咒笛聲……
H. P. 洛夫克拉夫特《夢尋秘境卡達斯》
每個地點與自己相鄰的地點相互連接。
在本密謀推進時,不要移除敵人的毀滅標記。
背面資訊
所有異教徒敵人為儀式而自決。丟棄場上的所有異教徒敵人,並將他們身上的所有毀滅標記移動到阿撒托斯。
調查員隊長必須查找遭遇牌堆和棄牌堆,找出並抽取一張魔鬼的笛聲。
在這超越時間之外的遺忘之地,一切都不復原樣。雲霧在你周圍飛舞翻騰。遠處傳來的笑聲嘲笑著你,黑色星雲裡出現了一道熟悉的鬼魂——一個早已死去的人。查看冒險日誌。如果"遺留記憶"下方列有磨損的十字架,鬼魂認得你從沃爾特·吉爾曼房間偷來的十字架,緩緩後退,遁入彼端的黑暗之中。 否則,鬼魂攻擊你;每位調查員必須檢定G(4)。檢定失敗的每位調查員受到1點傷害和1點恐懼。
The Final Countdown
Agenda 3L 8
...that leering, tittering shantak coursed on impetuous and relentless, flapping its great slippery wings in malignant joy, and headed for those unhallowed pits whither no dreams reach...
- H. P. Lovecraft, The Dream-Quest of Unknown Kadath
Each location is connected to each location adjacent to it.
Do not remove doom from enemies when this agenda advances. (Beware - the scenario will not end when this agenda advances, but the doom of the world will be close at hand.)
↶ Flip Side
Each Cultist enemy commits ritual suicide. Discard each Cultist enemy in play and move all doom from them to Azathoth.
The lead investigator must search the encounter deck and discard pile for a copy of Daemonic Piping and draw it.
There is no longer an agenda deck, but the scenario is not over. Until the end of the scenario, doom that would be placed on the current agenda is instead placed on Azathoth, and all doom in play is considered to be on Azathoth.
You come across another circle of Azathoth's worshippers, led by a hooded, shapeless form which holds an ancient lantern high above its head. The lantern's dim grey light scarcely pierces the realm's darkness. Somehow, the phantom is familiar to you; some vague sense of kinship drives you onward.Check Campaign Log. If Corn Husk Doll is listed under "Mementos Discovered," the creature recognizes you, as well. It peers at you curiously, and the circle of prayer is silenced; remove 1 doom from Azathoth. Otherwise, the creature barely notices you, and the circle resumes its chanting.
最後的倒計時
密謀 3L 8
……斜睨、獰笑著的夏塔克鳥飛快而無情地前進,幸災樂禍地扇動著它那巨大而光滑的翅膀,飛向夢境都無法抵達的不潔深處……
H. P. 洛夫克拉夫特《夢尋秘境卡達斯》
每個地點與自己相鄰的地點相互連接。
在本密謀推進時,不要移除敵人的毀滅標記。 (注意——本密謀推進時,本場冒險不會結束,但世界末日即將到來。)
背面資訊
所有異教徒敵人為儀式而自決。丟棄場上的所有異教徒敵人,並將他們身上的所有毀滅標記移動到阿撒托斯。
調查員隊長必須查找遭遇牌堆和棄牌堆,找出並抽取一張魔鬼的笛聲。
密謀牌堆不復存在,但本場冒險沒有結束。將被放到當前密謀的毀滅標記,改為放到阿撒托斯上,場上所有毀滅標記視為在阿撒托斯上,直到本場冒險結束。
你遇到另一夥阿撒托斯的崇拜者,一個無形的兜帽者帶領著他們,將一盞古老的提燈高舉過頭。提燈黯淡的灰色光芒根本無法照亮這個國度的黑暗。不知為何,你覺得那幽靈很是熟悉;某種說不清的親切感驅使著你前進。查看冒險日誌。如果"遺留記憶"下方列有玉米皮娃娃,那幽靈也認出了你。它好奇地盯著你看,周圍一圈信徒停止了祈禱;移除阿撒托斯的1個毀滅標記。否則,那幽靈幾乎沒有注意到你,周圍一圈祈禱者繼續詠唱。
The Cosmos Beckons
Act 1 1
From the horizonless breach in the gaping maw of the sky, you have traveled an impossible distance, and yet you are still many leagues from the nighted throne where Azathoth stirs.
T Spend X clues: Draw the top X cards of the Cosmos. Choose one to put into play using its "Cosmos -" instructions, and move to it. Shuffle the rest back into the Cosmos.
Objective - Only investigators at Hideous Palace may spend the requisite number of clues, as a group, to advance. (Beware - any investigator who is not there will be killed.)
↶ Flip Side
Your steed carries you through the entryway of the nightmarish palace, and you are surprised to find the halls inside to be as vast and cavernous as the empty space surrounding it. It is as though the doorway was but the threshold of another universe, as desolate and boundless as the last.
Remove Cosmic Ingress from the game. Shuffle each empty space into its owner's deck and each location in play other than Hideous Palace into the Cosmos. Each investigator at those locations is left behind and is killed. Each enemy at those locations is shuffled into the top 5 cards of the encounter deck.
Take the set-aside Court of the Great Old Ones and the top 2 cards of the Cosmos, and shuffle them so you cannot tell which is which. Then, put them into play along with empty space, as depicted in "Location Placement for Act 2" in the Campaign Guide.
In player order, each investigator draws the top card of the encounter deck.
宇宙的呼喚
推進 1 1
你從進入空中那如同巨口一般的無邊裂口以來,已經飛行了一段不可思議的距離,但你離阿撒托斯所在的黑色王座的路途仍然遙遠。
T花費X個線索:抽取"宇宙"頂上的X張卡牌。選擇其中一張卡牌,按照其"宇宙 -"指示放置入場,移動到其上。將其餘卡牌洗回"宇宙"。
目標 - 只有位於憎惡宮殿的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。(注意:不位於此處的所有調查員將會陣亡。)
背面資訊
坐騎載著你穿過這座夢魘般的宮殿入口,隨後你驚訝地發現宮殿內的所有房間寬廣而空曠,一如其周圍的虛空。這個入口彷彿通向另一個宇宙,與之前一樣荒凉、廣渺無際。
將宇宙入口移出遊戲。將場上所有虛空格子的卡牌洗入所有者牌庫,將場上除憎惡宮殿以外的所有地點洗入"宇宙"。(FAQ, v1.7)位於這些地點的所有調查員被拋棄,陣亡。將這些地點的所有敵人與遭遇牌堆頂的5張卡牌一同混洗,放到遭遇牌堆頂。
拿取放在一邊的舊日支配者皇廷和"宇宙"頂上的2張卡牌,將其混洗至無法分辨。然後,將這3張卡牌與虛空格子一同放置入場,如劇本手冊的"場景2參考擺放位置"所示。
按照玩家順序,每位調查員依次抽取遭遇牌堆頂的1張卡牌。
In Azathoth's Domain
Act 2 2
Your bones shiver violently with the silent, still cold of this empty place. No light penetrates these black halls. No warmth reaches you, no breeze touches your skin. This must be what death feels like, you think morbidly.
T Spend X clues: Draw the top X cards of the Cosmos. Choose one to put into play using its "Cosmos -" instructions, and move to it. Shuffle the rest back into the Cosmos.
Objective - Only investigators at Court of the Great Old Ones may spend the requisite number of clues, as a group, to advance. (Beware - any investigator who is not there will be killed.)
↶ Flip Side
The winged creature lands on a winding walkway of black stone, extending into a ceaseless horizon of pitched void. It takes some prodding and encouragement before your steed continues onward. Even the most dreadful of beasts are terrified of this place, it seems. Yet still, you can hear the mindless chanting of those who dwell closest to the daemon-sultan, the maddening whining of the pipers, the monotonous drum-beats which thrum endlessly in your mind...
Remove Hideous Palace from the game. Shuffle each empty space into its owner's deck and each location in play other than Court of the Great Old Ones into the Cosmos. Each investigator at those locations is left behind and is killed. Each enemy at those locations is shuffled into the top 5 cards of the encounter deck.
Take the set-aside The Black Throne and the top 3 cards of the Cosmos, and shuffle them so you cannot tell which is which. Then, put them into play along with empty space, as depicted in "Location Placement for Act 3" in the Campaign Guide.
In player order, each investigator draws the top card of the encounter deck.
阿撒托斯的領域
推進 2 2
在寂靜而又寒冷的虛空,你渾身骨骼劇烈地顫抖。沒有光能夠照進這些漆黑的房間。沒有微風吹拂你的皮膚,也沒有溫度傳遞到你身上。這就是死亡的感覺,你神思古怪地想到。
T花費X個線索:抽取"宇宙"頂上的X張卡牌。選擇其中一張卡牌,按照其"宇宙 -"指示放置入場,移動到其上。將其餘卡牌洗回"宇宙"。
目標 - 只有位於舊日支配者皇廷的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。(注意:不位於此處的所有調查員將會陣亡。)
背面資訊
長有翅膀的生物落在一條黑石步道上,蜿蜒地向傾斜虛空的無盡邊界延伸開去。你需要對自己的坐騎多加鞭策鼓勵,它才會繼續前進。似乎連最可怕的野獸,也會害怕這個地方。然而,你仍然能聽到惡魔之王身邊盲目痴愚的吟誦、令人發狂的嗚咽笛聲、在你腦海中不停回響的單調鼓聲……
將憎惡宮殿移出遊戲。將場上所有虛空格子的卡牌洗入所有者牌庫,將場上除舊日支配者皇廷以外的所有地點洗入"宇宙"。(FAQ, v1.7)位於這些地點的所有調查員被拋棄,陣亡。將這些地點的所有敵人與遭遇牌堆頂的5張卡牌一同混洗,放到遭遇牌堆頂。
拿取放在一邊的黑色王座和"宇宙"頂上的3張卡牌,將其混洗至無法分辨。然後,將這4張卡牌與虛空格子一同放置入場,如劇本手冊的"場景3參考擺放位置"所示。
按照玩家順序,每位調查員依次抽取遭遇牌堆頂的1張卡牌。
What Must Be Done
Act 3
You are close now. You can feel the churning and twisting of aeons in the emptiness around you. Here, in the nucleus of all things - the very center of chaos itself - your objective, and your ultimate fate, lie at hand.
T Spend X clues: Draw the top X cards of the Cosmos. Choose one to put into play using its "Cosmos -" instructions, and move to it. Shuffle the rest back into the Cosmos.
Objective - If the lead investigator is at The Black Throne and there are no clues on it, advance.
↶ Flip Side
You stand on a precipice before the Black Throne and gaze up at the blind, voiceless monstronsity that is Azathoth. The mere sight of it causes your vision to blur and your body to shake uncontrollably. The monotonous piping is so loud now, it rattles your bones and nearly causes you to vomit from the force upon your insides. Blood drips from your eyes and your ears.
Should Azathoth awaken, it will devour every world that ever was. You must act now, before it is too late.
Check Campaign Log.
- If at least two of the following are true, you may proceed to (→R2): You accepted your fate, Mesmirizing Flute is listed under "Mementos Discovered," and Ritual Components is listed under "Mementos Discovered."
- If at least two of the following are true, you may proceed to (→R3): You rejected your fate, Scrap of Torn Shadow is listed under "Mementos Discovered," and Wisp of Spectral Mist is listed under "Mementos Discovered."
- Otherwise, (→R4).
必竟之事
推進 3
你現在已經很接近了。在你周圍的虛空之中,你能感覺到歷史長河的翻騰扭曲。這是萬事萬物的中心——混沌其本身的中心——你的目標與你最終的命運就在面前。
T花費X個線索:抽取"宇宙"頂上的X張卡牌。選擇其中一張卡牌,按照其"宇宙 -"指示放置入場,移動到其上。將其餘卡牌洗回"宇宙"。
目標 - 如果調查員隊長位於黑色王座,且該地點上沒有線索,推進場景。
背面資訊
你站在黑色王座前的懸崖,抬頭凝視那名叫阿撒托斯的盲目而沉默的怪物。光是看見它,你的視覺就開始模糊,身體不住地顫抖。單調的笛聲如今變得洪亮,讓你渾身骨骼顫抖,幾乎從身體內部使你嘔吐出來。鮮血從你的眼睛與耳朵滴落。
要是阿撒托斯甦醒,它將吞噬曾經存在的所有世界。趁著還有機會,你必須現在動手。
查看冒險日誌。
- 如果達成下方至少2種情況,你可以前往(→結局2):你接受了自己的命運、"遺留記憶"下方列有催眠長笛、"遺留記憶"下方列有儀式道具。
- 如果達成下方至少2種情況,你可以前往(→結局3):你拒絕了自己的命運、"遺留記憶"下方列有殘影碎片、"遺留記憶"下方列有鬼魂迷霧。"
- 否則,(→結局4)。