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劇本流:Sepulchre of the SleeperSepulchre of the Sleeper

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Sepulchre of the Sleeper

Scenario
Easy / Standard L: -X. X is the current Disturbance (to a maximum of 6). M: -4. If you fail, draw the top card of the encounter deck. If you fail by 3 or more, that card gains peril and surge. N: -4. For each point you fail by, you must either take 1 horror or discard 1 card from your hand. O: -3. Reveal another token.

↶ Flip Side

Hard / Expert L: -X. X is the current Disturbance. M: -6. If you fail, draw the top card of the encounter deck. If you fail by 3 or more, that card gains peril and surge. N: -6. For each point you fail by, you must either take 1 horror or discard 1 card from your hand. O: -4. Reveal another token.
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Sepulchre of the Sleeper

劇本
Easy / Standard L: -X. X is the current Disturbance (to a maximum of 6). M: -4. If you fail, draw the top card of the encounter deck. If you fail by 3 or more, that card gains peril and surge. N: -4. For each point you fail by, you must either take 1 horror or discard 1 card from your hand. O: -3. Reveal another token.

背面資訊

Hard / Expert L: -X. X is the current Disturbance. M: -6. If you fail, draw the top card of the encounter deck. If you fail by 3 or more, that card gains peril and surge. N: -6. For each point you fail by, you must either take 1 horror or discard 1 card from your hand. O: -4. Reveal another token.

Beneath the City

Agenda 1
Forced - When doom would be placed on a card other than a story asset: Place 1 resource on the scenario reference card, as Disturbance, instead. If the current Disturbance is 6 or more (8 or more instead of there are exactly 1 or 2 investigators in the game), immediately advance. Objective - Prepare your artifacts for the final showdown!
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Beneath the City

密謀 1
Forced - When doom would be placed on a card other than a story asset: Place 1 resource on the scenario reference card, as Disturbance, instead. If the current Disturbance is 6 or more (8 or more instead of there are exactly 1 or 2 investigators in the game), immediately advance. Objective - Prepare your artifacts for the final showdown!

Cthulhu Awakened

Agenda 2L 100
Forced - When doom is placed on this agenda: Each investigator takes 1 direct horror. [fast] During your turn, remove 1 doom from an Artifact asset you control: Cthulhu loses relentless and gets -1 fight and -1 evade until the end of the round. (Limit once per asset per round.) Objective - If you manage to defeat Cthulhu: (→R1) (page 39)

↶ Flip Side

Against all odds, you have withstood the incredible and unstoppable tide that is Cthulhu, the ancient father or R'lyeh. Your tenacity has brought you to what you had hoped would be a stalemate. But there is no stalemate against an ancient one.
Each surviving investigator is driven insane. Remove each of these investigators from your collection (wrap them in an oilcloth along with each of their signatures, put them in a sea chest, and drop that sea chest in the ocean at the following coordinates: 47°9'S 126°43'W).
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Cthulhu Awakened

密謀 2L 100
Forced - When doom is placed on this agenda: Each investigator takes 1 direct horror. [fast] During your turn, remove 1 doom from an Artifact asset you control: Cthulhu loses relentless and gets -1 fight and -1 evade until the end of the round. (Limit once per asset per round.) Objective - If you manage to defeat Cthulhu: (→R1) (page 39)

背面資訊

Against all odds, you have withstood the incredible and unstoppable tide that is Cthulhu, the ancient father or R'lyeh. Your tenacity has brought you to what you had hoped would be a stalemate. But there is no stalemate against an ancient one.
Each surviving investigator is driven insane. Remove each of these investigators from your collection (wrap them in an oilcloth along with each of their signatures, put them in a sea chest, and drop that sea chest in the ocean at the following coordinates: 47°9'S 126°43'W).