劇本流:昆揚K'n-yan
← 返回劇本目錄The Lonely Caverns
Agenda 1L 7
Though much of this cavern system is natural and untouched by humans, you are stunned to find signs of an ancient civilization that once inhabited the area.
T If there are no clues on your location: Explore. Draw the top card of the exploration deck. If it is a connecting location, put it into play and move to it.
Forced - When this agenda advances: Do not remove doom from each location in play.
↶ Flip Side
Check Campaign Log. If the Harbinger is still alive:
From the entrance far behind you, a threatening hiss and an all-too-familiar rattling causes you to freeze in terror. You grip the nearest weapon you can find and turn in fright, hands trembling. How has it followed you this far? When will this awful hunt end?Search the collection for the Harbinger of Valusia and spawn it at the location farthest from all investigators (if there are 8 or more tally marks under "Yig's Fury" in your Campaign Log, it enters play at the lead investigator's location, instead). It enters play with damage on it equal to the amount of damage recorded in parentheses in your Campaign Log.
孤獨的洞穴群
密謀 1L 7
儘管這些洞穴系統大多是自然形成,未經人類之手,但你驚訝地發現了古代文明曾在這片地區居住的跡象。
T如果你所在地點沒有線索:探索。抽取探索牌堆頂上的1張卡牌。如果該卡牌是一個連接地點,放置入場並移動到該地點。
強制 - 在本密謀推進時:不要從場上任何地點移除毀滅標記。
背面資訊
查看冒險日誌。如果預示者還活著:
洞穴入口已落在你身後遠處,從那兒傳來一陣可怖的嘶嘶聲,伴隨著一陣再熟悉不過的隆隆聲,令你萬分驚恐,動彈不得。你抓起你所能找到的最近的武器,害怕地拐進轉角,雙手瑟瑟發抖。這麼遠,它是怎麼跟著你的?這可怕的追捕什麼時後才結束?搜索收藏,找出瓦盧西亞的預示者,將它生成在距離所有調查員最遠的地點(如果你冒險日誌裡的"伊格之怒"下方有8次或更多記錄,改為將它生成在調查員隊長所在地點)。按照冒險日誌括號內記錄的傷害總數,瓦盧西亞的預示者在入場時帶有對應數量的傷害。
Eyes in the Dark
Agenda 2L 12
Bright-yellow eyes peer at you from all sides as you continue delving deeper into the cavern. The glowing orbs vanish as light is cast on them, reappearing as soon as the darkness returns.
T If there are no clues on your location: Explore. Draw the top card of the exploration deck. If it is a connecting location, put it into play and move to it.
*This agenda gets +1 R doom threshold.
↶ Flip Side
Without warning, a deafening crash echoes throughout the cave, and the ground under your feet rumbles with tremendous force. Stalactites and pieces of crumbling rock begin to fall from the ceiling of the cavern, striking the ground all around you and causing cracks to appear in the stone. "We have to get out of here!" you shout to Ichtaca, but by the time you realize what is coming, it is too late. The ground beneath your feet gives way, and suddenly you are falling, plummeting into the depths below…
Each surviving investigator is defeated and suffers 1 physical trauma.
黑暗中的眼睛
密謀 2L 12
當你繼續深入洞穴的時候,一雙雙明亮的黃色眼睛從四面八方盯著你。當光線照射過去的時候,這些發光的球體就消失不見,但當光線消失,他們又馬上在黑暗中重現。
T如果你所在地點沒有線索:探索。抽取探索牌堆頂上的1張卡牌。如果該卡牌是一個連接地點,放置入場並移動到該地點。
*本密謀的毀滅目標值+1R。
背面資訊
毫無預警,一陣震耳欲聾的倒塌聲迴蕩在整個洞穴中,而你腳下的地面劇烈地震動。鐘乳石和破碎的石塊開始從洞頂掉落下來,砸在你周圍的地面上,而石塊表面都出現了裂痕。"我們得離開這兒!"你對伊塔卡喊道,但當你意識到即將來臨的是什麼,這時已經太晚了。你腳下的地面爆裂開來,你猝不及防地墜落,直直落入下方的深淵……
倖存的所有調查員被擊敗,並受到1點肉體創傷。
Cavern of the Forgotten Age
Act 1 3
The vast underground caverns of K’n-yan are cold and all too quiet. Scattered, forsaken ruins lie undisturbed along your path to the Nexus of N’kai. What happened in this ancient and forgotten place? Were these ruins once occupied by humans? Or by a species far, far older?
↶ Flip Side
With very few landmarks to spot along the dark and lonely tunnels, you must rely on your wits and navigation skills to make your way forward without getting lost. If only you had an easy way to mark the places you have already visited…
Shuffle Descent to Yoth into the exploration deck.
The lead investigator chooses one investigator to be the group's scout. That investigator checks his or her supplies.
If the scout has chalk, you are able to avoid traveling in circles. The scout suffers no ill effects.
If the scout does not have chalk, place 1 clue on each location in play (from the token pool). Then, if the scout is on a single-sided location, shuffle that location back into the exploration deck. Move each enemy and investigator that was at that location to a connecting location nearest to the Mouth of K'n-yan.
失落時代的洞穴
推進 1 3
昆揚之中廣闊的地下洞穴群寒冷且過於寂靜。你前往恩凱聯結點的路上,有著許多七零八落的被遺棄的廢墟。這些古老的被遺忘的地方發生了什麼?這些遺跡曾被人類所佔據嗎?還是說由某個遠古種族所佔據?
背面資訊
這些隧道漆黑而偏僻,沿途能找到的陸標少得可憐,你只能寄望於自己的才智和導航技能,希望它們能夠讓你避免迷路,找到前進的方向。要是你有辦法能夠輕鬆地標記你走過的地點……
將深入幽嘶洗入探索牌堆。
調查員隊長選擇一位調查員來擔任隊伍的偵查員。然後,該調查員查看自己的補給品。
如果偵查員帶有粉筆,你們得以避免原地繞圈。偵查員未受負面效果。
如果偵查員沒有粉筆,在場上每個地點放置1個線索(從供應堆拿取)。然後,如果該偵查員位於一個單面地點上,將該地點洗回探索牌堆。將位於該地點的所有敵人和調查員移動到一個離昆揚之口最近的連接地點上。
Descent into Dark
Act 2
The deeper you descend into the cold darkness, the more you feel the crushing weight of the world above, and the dizzying reality of the world further below. You suddenly long for the surface and wonder if you will ever see the sky again.
Objective - If each surviving investigator is at the Descent to Yoth and there is no doom on it, you may advance.
↶ Flip Side
Before you lies an ornate and elaborately decorated doorway, a stone disc that has been rolled aside to unveil the hellish realm beyond. The caverns on the other side are bathed in a red glow. The serpent-themed statues and carvings along the walls inform you that you are on the right track.
Check Campaign Log.
- If the investigators rescued Alejandro: (→R1).
- If Alejandro is missing: (→R2).
降入黑暗
推進 2
隨著你在寒冷刺骨的黑暗之中更向下深入,你愈發覺得自己上方世界的重壓,以及更深層的下方世界令人目眩的景象。你突然渴望回到地面,不知自己還能否重見藍天。
目標 - 如果每位倖存的調查員均位於深入幽嘶,且該地點上沒有毀滅標記,你可以推進場景。
背面資訊
你面前是一扇華麗而精緻的大門,石盤滾到了一旁,開啟了另一頭如煉獄般的領域。另一邊的洞穴沐浴在紅光之中。各面牆壁上有著以蛇為主題的雕像和雕刻,由此你知道你調查的方向是正確的。
查看冒險日誌。
- 如果調查員解救了亞歷山卓:(→結局1)
- 如果亞歷山卓已失蹤:(→結局2)