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劇本流:命運之線Threads of Fate

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Threads of Fate

Scenario
Easy / Standard L : -X. X is the highest number of doom on a cultist enemy. M: -2. If you do not succeed by at least 1, take 1 damage. N: -2. If you do not succeed by at least 1, place 1 doom on the nearest cultist enemy. O: -2. If you fail, lose 1 of your clues.

↶ Flip Side

Hard / Expert L : -X. X is the total number of doom in play. M: -2. If you do not succeed by at least 2, take 1 direct damage. N: -2. If you do not succeed by at least 2, place 1 doom on each cultist enemy. O: -3. If you fail, lose 1 of your clues.
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命運之線

劇本
簡單 / 普通 L:-X。其中X為帶有最多毀滅標記的異教徒敵人身上的毀滅標記數。 M:-2。如果你未成功並超過難度至少1點,受到1點傷害. N:-2。如果你未成功並超過難度至少1點,在最近的異教徒敵人身上放置1個毀滅標記。 O:-2。如果你失敗,你失去一個線索。

背面資訊

困難 / 專家 L:-X。其中X為場上的毀滅標記總數。 M:-2。如果你未成功並超過難度至少2點,受到1點直接傷害。 N:-2。如果你未成功並超過難度至少2點,在每個異教徒敵人身上放置1個毀滅標記。 O:-3。如果你失敗,你失去一個線索。

Three Fates

Agenda 1L 6
You have three tasks before you and a limited amount of time before the trail goes cold. Where do you search first?
T: Resign. You don't want to risk taking too long, so you head to safety with the information you've gathered.

↶ Flip Side

The town is bustling as noon comes and goes. University students travel from class to class, businesspeople take breaks from their busy office lives, and in Easttown, Velma's Diner is abuzz with the lunch rush. Despite this veil of normality, the curtain has been lifted. You see this town for what it really is: an endless mire of secrets.
Shuffle the encounter discard pile into the encounter deck. If there are only 2 act decks in play, place 1 doom on agenda 2a as it is revealed.
🔗 ArkhamDB

三種命運

密謀 1L 6
在有限的時間裡,趕在線索消失之前,你需要完成三件任務。你會先搜索哪裡?
T撤退。你不想花費過多時間來冒險,因此你帶著蒐集到的信息安全返回。

背面資訊

中午的小城熙熙攘攘,熱鬧非凡。大學生們步行上課,上班族從辦公室的繁忙工作中抽身片刻,而在東城區,維爾瑪小餐館在午餐高峰時刻忙碌非凡。儘管表面一切正常,但帷幕已經升起。你看清了這座城市究竟是什麼:充滿疑團的無底深潭。
將遭遇棄牌堆洗入遭遇牌堆。 如果場上只有個2個場景牌堆,密謀2a被翻開時,在上面放置1個毀滅標記。

Behind the Curtain

Agenda 2L 6
This conspiracy runs much deeper than you had imagined. The more time you spend investigating these mysteries, the more you come to realize they are linked to one another. At the center of these secrets is an enigmatic organization, manipulating events behind the scenes...
T: Resign. You don't want to risk taking too long, so you head to safety with the information you've gathered.

↶ Flip Side

The streets begin to empty as evening approaches. When the office buildings shut their doors, the clubs open theirs, in places both public and hidden from view. In downtown Arkham, the Ward Theatre is well lit and filled to capacity. The surrounding streets, however, are eerily quiet. Only soft footsteps from nearby alleyways hint at any sign of life, and a cold wind whistles through the air. The workday might have ended, but your work is far from over. The figures walking down the street start to fill you with a sense of dread instead of comfort.
Shuffle the encounter discard pile into the encounter deck. If there are only 2 act decks in play, place 1 doom on agenda 3a as it is revealed. If there is only 1 act deck in play, place 2 doom on agenda 3a as it is revealed.
🔗 ArkhamDB

幕後

密謀 2L 6
這個陰謀遠比你想像的要更加深遠。你花費越多時間來調查這些謎團,你愈發認識到它們之間環環相扣。在這些謎團的中央,是一個在幕後操縱各起事件的神秘組織……
T撤退。你不想花費過多時間來冒險,因此你帶著蒐集到的信息安全返回。

背面資訊

夜色將至,街上行人漸少。當一幢幢寫字樓都關上了大門時,不論公開還是隱密的各個俱樂部則開門納客。在阿卡姆的商業區,沃德劇院燈火通明,座無虛席。但在周圍的街道上,則靜得離奇。只有附近小巷傳來的輕柔的腳步聲,能夠證明此處有生命存在。一陣寒風從空中呼嘯而過。工作時間可能已經結束,但你的工作還遠遠沒有結束。走在街道上的一個個人影沒能使你安心,反而讓你的內心充滿了恐懼。
將遭遇棄牌堆洗入遭遇牌堆。 如果場上只有個2個場景牌堆,密謀3a被翻開時,在上面放置1個毀滅標記。 如果場上只有個1個場景牌堆,密謀3a被翻開時,在上面放置2個毀滅標記。

Hidden Entanglements

Agenda 3L 6
Who can you trust in this city of lies? Arkham may be safe from the perils of the jungle, but you are far from safe here. Each passing stranger in the dark of night could be a kidnapper, a thief, or a killer. Each glance they send your way could be the last thing you ever see.
T: Resign. You don't want to risk taking too long, so you head to safety with the information you've gathered.

↶ Flip Side

Midnight arrives, but your work is not done. You wander the streets of Arkham for hours, frustrated as the trails you have pursued grow cold over time. When the sun rises, fatigue has wreaked havoc on your body and mind.
Each surviving investigator is defeated and suffers 1 mental trauma.
🔗 ArkhamDB

暗藏糾葛

密謀 3L 6
在這座滿是謊言的城市裡,你能相信誰呢?在阿卡姆不會受到叢林的危險,但你在這裡並不安全。在這漆黑的夜裡,來往的每個陌生人都可能是綁架犯、小偷、或者殺手。他們向你投來的每一個眼神,都可能是你最後見到的東西。
T撤退。你不想花費過多時間來冒險,因此你帶著蒐集到的信息安全返回。

背面資訊

午夜已至,但你的工作還沒結束。你在阿卡姆的街道上晃悠了幾個小時,隨著時間的推移,你追尋的線索逐漸消失,使你倍感沮喪。太陽升起的時候,你身心俱疲。
倖存的所有調查員被擊敗,並受到1點精神創傷。

The Relic Is Missing!

Act 1 1
The Eztli relic was last seen in its display case in the Eztli exhibit at the Miskatonic Museum. Ichtaca fears that the relic could be used for terrible purposes if left in the wrong hands. You must recover it!
Objective - Only investigators in Miskatonic University can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

遺物不見了!

推進 1 1
埃茲特里遺物最後一次出現,是在米斯卡塔尼克博物館的埃茲特里展覽上,就在它的展示櫃中。伊塔卡擔心如果遺物落入壞人手中,可能用來達成某些可怕的目的。你必須將它找回來!
目標 - 只有在米斯卡塔尼克大學的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Harlan Is in Danger!

Act 1 2
Harlan has custody of the relic, but he believes he is being followed. The last time you heard from him, he was in his office at the university.
Objective - Only investigators in Miskatonic University can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

哈倫遇險!

推進 1 2
哈倫保管著那件遺物,但他確信有人在跟著他。你最後一次聽到他的消息是他在大學的辦公室裡。
目標 - 只有在米斯卡塔尼克大學的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Search for Alejandro

Act 1 1
You’ve decided to search for Alejandro on your own, believing you will have a better shot at finding him without involving the police. His hotel is in Easttown, so you begin your search there.
Objective - Only investigators in Easttown can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

尋找亞歷山卓

推進 1 1
你決定自己尋找亞歷山卓,相信在不牽涉警方勢力的情況下,你找到他的機會更大。他下榻的旅店就在東城區,因此你在那兒展開調查。
目標 - 只有在東城區的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Missing Persons

Act 1 1
Suspecting foul play, you’ve decided to go to the police to enlist their help in searching for Alejandro.
Objective - Only investigators in Easttown can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

失蹤人口

推進 1 1
你懷疑亞歷山卓已遭毒手,決定到警察局尋求幫助,請他們幫忙尋找亞歷山卓。
目標 - 只有在東城區的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Trial of the Huntress

Act 1 2
Ichtaca told you not to follow her, though you can’t help but wonder what she is up to. You decide to pursue her as she heads down toward the riverside…
Objective - Only investigators in Rivertown can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

女獵手的苦旅

推進 1 2
伊塔卡跟你說了不要跟著她,但你按捺不住自己的好奇心,想要知道她要幹什麼。於是你跟著她,沿著河畔走……
目標 - 只有在河岸城的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

The Guardian's Inquiry

Act 1 1
Ichtaca tells you that she saw several Eztli artifacts on sale in the strange shop near the northwestern edge of the city. She wants to head in that direction to investigate further.
Objective - Only investigators in Northside can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

守衛者追根究底

推進 1 1
伊塔卡告訴你,她看見這座城市的西北角,有一間古怪的商店正在售賣多件埃茲特里遺物。她打算到那兒去深入調查。
目標 - 只有在北區的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

At the Exhibit

Act 2 2
One of the museum security guards, a man named Drew Walker, recognizes you from your prior work with Alejandro and Dr. Horowitz. "Look, I ain’t supposed to be letting anybody into the exhibit... But the coppers don’t know from nothing when it comes to this hokum." He steps aside and lets you pass. "If anybody asks, you slipped in while I was using the john, all right? Don’t take any wooden nickels."
Objective - Only investigators in the Eztli Exhibit can spend the requisite number of clues, as a group, to advance.

↶ Flip Side

You search the exhibit where the relic was to be on display, looking for signs of where it may have been taken. Though you find no concrete evidence, on the ground near the exhibit entrance, you do notice several recent scuff marks made by men's shoes. You ask Drew who was last to see the exhibit after Alejandro left. "Some suits. Government types," he replies. "They had clearing to see the exhibit from Mr. Walsted, the curator." It's far from proof of the relic's location, but it's a lead - hopefully one that will point you in the right direction.
Put the set-aside Town Hall location into play. If it was already in play, add add 1 R clues to it. Attach the set-aside Relic of Ages to the Town Hall. If there are 2 or fewer act decks in play, add an additional 1 R clues to the Town Hall. Advance to Act 3a - "Find the Relic."
🔗 ArkhamDB

來到展廳

推進 2 2
博物館的其中一位名叫德魯·沃克的保安,記得你先前和亞歷山卓、霍洛維茲博士共事,認出了你。"聽著,我不該讓任何人進展廳的……但我會想點法子瞞過去,警察不會知道這事的。"他往邊上走了一步,讓你進入展廳,"要是有人問起,你就說你是趁著我上廁所的時候溜進來的,懂嗎?別被人套話了。"
目標 - 只有在埃茲特里展廳的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

背面資訊

你到遺物之前展出的展廳內搜尋一番,看是否有線索表明它被帶到哪裡去了。儘管你沒找到什麼實質證據,但在展廳入口旁的地面上,你發現了幾條最近出現的痕跡,是男性的鞋子在地上拖拽而成。你詢問德魯,在亞歷山卓離開後,誰還進過這個展廳。"幾個穿西裝的,像是政府來的。"他回答說,"他們從館長沃思提那兒獲得了許可,可以進這個展廳。"儘管這還不能證明遺物現在的下落,但至少是條線索——希望這能指引你往正確的方向前進。
將放在一邊的市政廳地點放置入場。如果市政廳已在場上,在其上方放置1R個線索。將放在一邊的古代遺物疊加到市政廳。 如果場上有2個或更少的場景牌堆,在市政廳上放置額外1R個線索。 推進到場景3a - "尋找遺物"。

At the Exhibit

Act 2 2
One of the museum security guards, a man named Drew Walker, recognizes you from your prior work with Alejandro and Dr. Horowitz. "Look, I ain’t supposed to be letting anybody into the exhibit... But the coppers don’t know from nothing when it comes to this hokum." He steps aside and lets you pass. "If anybody asks, you slipped in while I was using the john, all right? Don’t take any wooden nickels."
Objective - Only investigators in the Eztli Exhibit can spend the requisite number of clues, as a group, to advance.

↶ Flip Side

You search the exhibit where the relic was to be on display, looking for signs of where it may have been taken. As you search, you notice a shadow crawling along the wall. It quickly flits out of sight, and heavy footsteps echo through the halls beyond the gallery. Could it be that the culprit is still here? You give chase, but the hooded figure has a lead on you and quickly escapes from the museum. At least now you have a trail to follow - and you won't stop until the relic is yours again.
Search the encounter deck, discard pile, and victory display for a Brotherhood Cultist and spawn it in the location farthest from all investigators. Heal all damage from each Brotherhood Cultist in play. Attach the set-aside Relic of Ages to the Brotherhood Cultist farthest from all investigators. If there are 2 or fewer act decks in play, add 1 doom to the Brotherhood Cultist with the attached Relic of Ages. Advance to Act 3a - "Recover the Relic."
🔗 ArkhamDB

來到展廳

推進 2 2
博物館的其中一位名叫德魯·沃克的保安,記得你先前和亞歷山卓、霍洛維茲博士共事,認出了你。"聽著,我不該讓任何人進展廳的……但我會想點法子瞞過去,警察不會知道這事的。"他往邊上走了一步,讓你進入展廳,"要是有人問起,你就說你是趁著我上廁所的時候溜進來的,懂嗎?別被人套話了。"
目標 - 只有在埃茲特里展廳的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

背面資訊

你到遺物之前展出的展廳內搜尋一番,看是否有線索表明它被帶到哪裡去了。在你搜尋的時候,你察覺到一個陰影在牆上爬行。它很快就消失在你的視線以外,隨後一陣沉重的腳步聲迴蕩在畫廊另一頭的展廳之間。難道罪魁禍首還在這裡? 你追了上去,只見一個帶著兜帽的人影飛快地逃出了博物館。至少現在你有一條線索可以跟了——在遺物重新回到手上之前,你都不會停下腳步。
查找遭遇牌堆、棄牌堆、勝利牌區,找出一張兄弟會邪教徒,將它生成在距離所有調查員最遠的地點。場上所有的兄弟會邪教徒治癒全部傷害。 將放在一邊的古代遺物支援卡疊加到距離所有調查員最遠的兄弟會邪教徒。 如果場上有2個或更少的場景牌堆,在疊加古代遺物的兄弟會邪教徒身上放置1個毀滅標記。 推進到場景3a - "奪回遺物"。

Harlan's Curse

Act 2
There is no sign of Harlan in his office, but one of the assistants in the administration building informs you that he took the day off and went to his home in Easttown.
Objective - If there are 1 R clues on Harlan Earnstone: You must remove them and immediately advance.

↶ Flip Side

Harlan finally snaps out of his daze, returning to his normal self. He tells you that he was accosted by several figures in brown robes, who asked him where he'd hidden the relic. They used some kind of hypnotism to pry the knowledge from him by force. He had no choice but to tell them the truth - that he'd brought the relic to the Curiositie Shoppe and gave it to one of his associates. If you make haste, perhaps you can reach the relic before the brown-robed figures do!
Attach the set-aside Relic of Ages to the Curiositie Shoppe. If there are 2 or fewer act decks in play, search the encounter deck for 1 Acolyte (2 Acolytes instead if there are 3 or 4 investigators in the game). Spawn each searched-for Acolyte in the Curiositie Shoppe. Advance to Act 3a - "Find the Relic."
🔗 ArkhamDB

哈倫的詛咒

推進 2
在哈倫的辦公室裡沒找到他的蹤跡,但一位樓宇管理員告訴你,哈倫請了一天假,回他東城區的家裡去了。
目標 - 如果哈倫·恩斯通身上有1R個線索:你必須移除這些線索並且立即推進。

背面資訊

哈倫終於從呆滯中恢復過來,變得同平常一樣。他告訴你,他被幾個身穿棕色長袍的人攔住問話,問他把遺物藏在哪裡了。他們用了某種催眠術,企圖強行讓哈倫把所知道的事情全盤托出。他別無選擇,只能說出實話——他將遺物帶到了珍品店,交給他的一位助手。要是你抓緊點,或許你能趕在身穿棕色長袍的人之前取回遺物!
將放在一邊的古代遺物支援卡疊加到珍品店。 如果場上有2個或更少的場景牌堆,查找遭遇牌堆的1張祭司(如果為3到4人遊戲,改為找出2張祭司),將其生成在珍品店。 推進到場景3a - "尋找遺物"。

Harlan's Curse

Act 2
There is no sign of Harlan in his office, but one of the assistants in the administration building informs you that he took the day off and went to his home in Easttown.
Objective - If there are 1 R clues on Harlan Earnstone: You must remove them and immediately advance.
🔗 ArkhamDB

哈倫的詛咒

推進 2
在哈倫的辦公室裡沒找到他的蹤跡,但一位樓宇管理員告訴你,哈倫請了一天假,回他東城區的家裡去了。
目標 - 如果哈倫·恩斯通身上有1R個線索:你必須移除這些線索並且立即推進。

At the Station

Act 2 2
The police station might be open to the public in theory, but getting your story heard by the proper authorities requires a bit more finesse than you imagined.
Objective - Only investigators in the Arkham Police Station can spend the requisite number of clues, as a group, to advance.

↶ Flip Side

None of the police officers have seen Alejandro, and they don't seem interested in helping you find him. "It's only been a couple days. He'll turn up," they say. They give excuses, trying to avoid filling out a report. Finally, just as you are about to leave in frustration, a homeless man being held for disorderly conduct grabs your elbow. "I saw 'im!" he drawls. "The man you describe, I saw 'im in the sky, carried in its clutches..." He describes a faceless winged creature while the officers nearby chuckle and roll their eyes. The man is clearly drunk... but could it be he's telling the truth?
Search all in- and out-of-play areas for a Hunting Nightgaunt and spawn it in the location farthest from all investigators. Heal all damage from each Hunting Nightgaunt in play. Attach the set-aside Alejandro Vela to the Hunting Nightgaunt farthest from all investigators. Advance to Act 3c - "Alejandro's Plight."
🔗 ArkhamDB

來到警局

推進 2 2
警察局理論上是向公眾開放的,但要讓有關部門聽到你的陳述,需要動用的手段比你想像的要多。
目標 - 只有在阿卡姆警察局的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

背面資訊

沒有任何一個警員見過亞歷山卓,而且他們似乎對幫你找人這件事並不上心。"這才過了幾天呢。他會出現的。"他們這麼說道,找了個藉口,想要藉此少寫一份報告。最後,正當你背負著挫敗感離開的時候,一個因行為不檢而被捕的流浪漢抓住了你的胳膊。"吾見著伊啦!"他慢吞吞地說道,"你說的那個男人,吾見著伊飛在天上,被一頭怪物抓著……"他描述了一隻沒有面容,長著翅膀的生物,這時一旁的警員們翻了翻白眼,咯咯地笑著。很明顯這個男人喝醉了……但他說的難道是真的?
查找遭遇牌堆、棄牌堆、勝利牌區,找出1張狩獵中的夜魘,將它生成在距離所有調查員最遠的地點。場上所有狩獵中的夜魘治癒全部傷害。 將放在一邊的亞歷山卓·維拉疊加到距離所有調查員最遠的狩獵中的夜魘。 推進到場景3c - "亞歷山卓遇險"。

At the Station

Act 2 2
The police station might be open to the public in theory, but getting your story heard by the proper authorities requires a bit more finesse than you imagined.
Objective - Only investigators in the Arkham Police Station can spend the requisite number of clues, as a group, to advance.
🔗 ArkhamDB

來到警局

推進 2 2
警察局理論上是向公眾開放的,但要讓有關部門聽到你的陳述,需要動用的手段比你想像的要多。
目標 - 只有在阿卡姆警察局的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。

Friends in High Places

Act 2
You can’t get into Alejandro’s hotel room, so you decide to question several of the occupants in the neighboring rooms. One of them informs you that Alejandro has been meeting often with an acquaintance of his, a government official named Henry Deveau. They tend to meet nightly at Velma’s Diner. Perhaps you should pay Henry a visit?
Objective - If there are 1 R clues on Henry Deveau: You must remove them and immediately advance.

↶ Flip Side

Henry looks about anxiously, then leans forward and speaks in a hushed tone. "All right, listen. I work downtown, as assistant to the city planner. He's a bit of a funny bird. Quiet type, big ideas, likes to hole up in his office for hours at a time." He rubs his hands together nervously. "Don't know why he and Alejandro would ever be in the same room without my knowing - but last time I saw Alejandro, that's right where he was: walking down the hall with my boss, flanked by a couple of intimidating fellas in black suits." He gets up and puts on his coat, leaving two quarters on the table. "You didn't hear this from me," he insists before departing.
Put the set-aside Town Hall location into play, if it is not already in play. Attach the set-aside Alejandro Vela to the Town Hall. Advance to Act 3c - "Alejandro's Prison."
🔗 ArkhamDB

上頭有人

推進 2
你沒法進入亞歷山卓在旅店的房間,因此你決定問問隔壁幾個房間的住客。他們之中的一個人告訴你,亞歷山卓時常與一個朋友見面,那人名叫亨利·德沃,是政府官員。他們常常約在夜間見面,就在維爾瑪小餐館。或許你該去見亨利一面?
目標 - 如果亨利·德沃身上有1R個線索:你必須移除這些線索並且立即推進。

背面資訊

亨利焦急地四下張望,然後身體前傾,壓低聲音說道:"好吧,聽著。我在商業區上班,是城市規劃師的助手之一。我的上司是個怪人,他性格安靜,想法大膽,喜歡連著幾個小時窩在他的辦公室裡。"他緊張地搓著自己的雙手,"我不知道他為什麼會跟亞歷山卓出現在同一個地方,而且還是我毫不知情的情況下——上一次我見到亞歷山卓時:他跟我的上司走在大廳裡,有兩個穿著黑西裝的傢伙站在他們身旁,看著可怕極了。"他站起來並穿上自己的外套,在桌上留下2枚25美分的硬幣。"這話你不是從我這兒聽來的。"在離開之前他強調道。
如果市政廳地點不在場上,將放在一邊的市政廳地點放置入場。 將放在一邊的亞歷山卓·維拉疊加到市政廳。 推進到場景3c - "亞歷山卓被關押"。

Friends in High Places

Act 2
You can’t get into Alejandro’s hotel room, so you decide to question several of the occupants in the neighboring rooms. One of them informs you that Alejandro has been meeting often with an acquaintance of his, a government official named Henry Deveau. They tend to meet nightly at Velma’s Diner. Perhaps you should pay Henry a visit?
Objective - If there are 1 R clues on Henry Deveau: You must remove them and immediately advance.
🔗 ArkhamDB

上頭有人

推進 2
你沒法進入亞歷山卓在旅店的房間,因此你決定問問隔壁幾個房間的住客。他們之中的一個人告訴你,亞歷山卓時常與一個朋友見面,那人名叫亨利·德沃,是政府官員。他們常常約在夜間見面,就在維爾瑪小餐館。或許你該去見亨利一面?
目標 - 如果亨利·德沃身上有1R個線索:你必須移除這些線索並且立即推進。

The Cave of Darkness

Act 2 2
You watched Ichtaca enter this abandoned cave on her own. What is she doing in such a strange place?
Objective - Only investigators in the Black Cave can spend the requisite number of clues, as a group, to advance. There must be no clues remaining on the Black Cave in order to advance this act.

↶ Flip Side

As you search for your companion, a piercing cry echoes throughout the cave, spurring you onward. Deep within the cave, you find Ichtaca in the midst of a battle with several robed figures. She fires an arrow from her bow, striking one of the figures in its chest, then ducks behind an outcropping of rock as she sees you enter. A wave of eldritch energy strikes the place she had been standing moments prior, charring the ground. "What are you doing here?" she yells angrily.
Shuffle the encounter discard pile into the encounter deck. Discard cards from the top of the encounter deck until a Cultist enemy is discarded (2 Cultist enemies instead if there are 2 or fewer act decks remaining). Spawn those enemies in Black Cave (instead of their normal spawn location). Until the end of the scenario, remember that those enemies are "Ichtaca's prey." Advance to Act 3e - "The Brotherhood Is Revealed."
🔗 ArkhamDB

漆黑的洞穴

推進 2 2
你看見伊塔卡一個人走進了這個荒廢的洞穴。她會在這個奇怪的地方幹什麼呢?
目標 - 只有在幽暗洞穴的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。必須在幽暗洞穴沒有線索時才能推進本場景。

背面資訊

正當你尋找自己的同伴時,一聲尖銳的嚎叫迴蕩在整個洞穴中,鞭策你前進。你深入洞穴深處,發現伊塔卡正和幾個身著長袍的人戰鬥。她拉弓射出一支箭,刺進了其中一人的胸膛,她一見你進來便立即在凸起的石頭後面蹲了下來。一波恐怖至極的能量轟擊了她剛剛所站的位置,燒焦了地面。"你在這兒幹什麼?"她憤怒地吼道。
將遭遇棄牌堆洗入遭遇牌堆。從遭遇牌堆頂部棄牌,直到棄掉一個異教徒敵人(如果場上有2個或更少的場景牌堆,改為棄掉2個異教徒敵人)。 將這些敵人生成在幽暗洞穴(而不是其本來的生成地點)。在冒險結束之前,請記住這些敵人是"伊塔卡的獵物"。 推進到場景3e - "兄弟會暴露"。

The Cave of Darkness

Act 2 2
You watched Ichtaca enter this abandoned cave on her own. What is she doing in such a strange place?
Objective - Only investigators in the Black Cave can spend the requisite number of clues, as a group, to advance. There must be no clues remaining on the Black Cave in order to advance this act.

↶ Flip Side

You track Ichtaca throughout the cave, echoing her movements closely while remaining hidden. She traverses the cavern with the expertise of a natural explorer, discovering paths you hadn't noticed at first. To your surprise, the dark tunnels ramp upwards, taking you closer to the surface. You hear Ichtaca open and close something metallic up ahead. When you catch up, you find a heavy iron grate above you leading into the basement of a building north of the cave's entrance.
Put the set-aside Town Hall location into play, if it is not already in play. Remember that the Town Hall is "Ichtaca's destination." For the remainder of the game, Black Cave and Town Hall are connected to one another. One at a time, in player order, each investigator discards the top card of the encounter deck. Each investigator who discards a treachery card must draw that card. Advance to Act 3e - "Strange Occurrences."
🔗 ArkhamDB

漆黑的洞穴

推進 2 2
你看見伊塔卡一個人走進了這個荒廢的洞穴。她會在這個奇怪的地方幹什麼呢?
目標 - 只有在幽暗洞穴的調查員能夠以團隊為單位,花費所需數量的線索來推進場景。必須在幽暗洞穴沒有線索時才能推進本場景。

背面資訊

你跟著伊塔卡穿過洞穴,步步緊跟而又不暴露行蹤。她憑藉著自然探險家的專業知識,穿過了洞穴,你一開始沒能發現的道路也被她一一洞察。讓你驚訝的是,這條昏暗的隧道向上傾斜,你離地面越來越近。你聽見伊塔卡在前方將某種金屬打開又合上。你追上去發現上方是一道沉重的鐵門,通往洞穴入口北面一座建築的地下層。
如果市政廳地點不在場上,將放在一邊的市政廳地點放置入場。請記住市政廳是"伊塔卡的目的地"。直到本局遊戲結束前,幽暗洞穴和市政廳相互連接。 按照玩家順序,每位調查員依次棄掉遭遇牌堆頂部的1張卡牌。所有棄掉詭計卡的調查員必須抽取該卡。 推進到場景3e - "怪事叢生"。

Strange Relics

Act 2
Inside the shop, an middle-aged woman wearing the height of fashion inspects the Eztli relics on display with admiration. How did those relics get here? And what does this woman know about all of this?
Objective - If there are 1 R clues on Maria DeSilva: You must remove them and immediately advance.
🔗 ArkhamDB

古怪遺物

推進 2
在這間商店裡,一位衣著入時的中年婦女正在仔細查看展出的埃茲特里遺物,讚不絕口。這些遺物是怎麼出現在這裡的?這個女人對這一切又有何了解呢?
目標 - 如果瑪利亞·德西瓦身上有1R個線索:你必須移除這些線索並且立即推進。

Strange Relics

Act 2
Inside the shop, an middle-aged woman wearing the height of fashion inspects the Eztli relics on display with admiration. How did those relics get here? And what does this woman know about all of this?
Objective - If there are 1 R clues on Maria DeSilva: You must remove them and immediately advance.

↶ Flip Side

Maria takes a puff from her cigarette before responding to your questions. She tells you that she overheard some well-to-do patrons putting down several outrageously pricey bids on the Eztli artifacts. "I don't even know where these artifacts came from, but those people seemed to know exactly what they were looking for," she claims. Perhaps if you follow this trail of money, you'll uncover more about this mysterious group that operates in Arkham's shadows…
Remember that both Downtown and Rivertown are "Ichtaca's destinations." One at a time, in player order, each investigator discards the top card of the encounter deck. Each investigator who discards a treachery card must draw that card. Advance to Act 3e - "Strange Occurrences."
🔗 ArkhamDB

古怪遺物

推進 2
在這間商店裡,一位衣著入時的中年婦女正在仔細查看展出的埃茲特里遺物,讚不絕口。這些遺物是怎麼出現在這裡的?這個女人對這一切又有何了解呢?
目標 - 如果瑪利亞·德西瓦身上有1R個線索:你必須移除這些線索並且立即推進。

背面資訊

瑪利亞抽了一口香煙才回答你的問題。她告訴你,她無意中從幾位富裕的客人那兒聽說,埃茲特里遺物在好幾次競價中拍出了驚人的高價。"我完全不知道這些遺物是從哪來的,但這些人似乎很清楚自己的目標是什麼,"她這麼說道。要是你追蹤這些資金的去向,或許你能進一步得知,在阿卡姆的陰影下運作的神秘組織究竟是什麼……
請記住商業區和河岸城是"伊塔卡的目的地"。 按照玩家順序,每位調查員依次棄掉遭遇牌堆頂部的1張卡牌。所有棄掉詭計卡的調查員必須抽取該卡。 推進到場景3e - "怪事叢生"。

Find the Relic

Act 3
You believe you have discovered the relic’s whereabouts. Now, you must scour this place from bottom to top in order to find it.
While Relic of Ages is attached to a location, that location gets +2 shroud. Objective - If Relic of Ages is attached to a location with no remaining clues, advance.

↶ Flip Side

If the Relic of Ages is attached to the Town Hall:
After an hour of searching Arkham's Town Hall, you notice a faint blue glow emanating from underneath the door to the city planner's office. You break into the office without being noticed. The relic is lying on his desk, along with a map of the city that is covered in strange markings and iconography. Why is it here?
The investigator nearest to the Town Hall takes control of the Relic of Ages. Remove the remainder of the "a/b" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If the Relic of Ages is attached to the Curiositie Shoppe:
Sure enough, the relic is tucked away in a corner of the shop's storage room, hidden from sight.
The investigator nearest to the Curiositie Shoppe takes control of the Relic of Ages. Remove the remainder of the "a/b" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

尋找遺物

推進 3
你深信自己發現了遺物的所在之處。為了找到遺物,現在你得將這個地方找個底朝天。
古代遺物疊加到一個地點時,該地點隱藏值+2。 目標 - 如果古代遺物疊加的地點上沒有剩餘線索,推進場景。

背面資訊

如果古代遺物疊加到市政廳:
在花費了一個小時來調查阿卡姆市政廳後,你注意到有一道微弱的藍光從一扇門底下透出,那是城市規劃師的辦公室。你闖進了這間辦公室,沒被任何人察覺。這件遺物就在他的桌子上,旁邊是一張本市的地圖,上面畫滿了古怪的標誌和圖形。它為什麼會在這兒?
距離市政廳最近的調查員控制古代遺物。將剩餘的"a/b"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果古代遺物疊加到珍品店:
果然,這件遺物就藏在珍品店儲物室的角落裡,避開了人們的視線。
距離珍品店最近的調查員控制古代遺物。將剩餘的"a/b"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

Recover the Relic

Act 3
You’ve discovered who is carrying the relic. Now, you must secure it from them, whatever the cost!
While Relic of Ages is attached to an enemy, that enemy gets +2 R health. Objective - If the enemy the Relic of Ages is attached to leaves play, advance.

↶ Flip Side

If the Relic of Ages was attached to a Brotherhood Cultist:
As the robed figure collapses, the relic falls out of his cloak, clattering to the ground and rolling to a stop nearby. It is pulsing with an odd glow, as though aware it is being searched for.
The investigator nearest to the Brotherhood Cultist's location takes control of the Relic of Ages. Remove the remainder of the "a/b" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If the Relic of Ages was attached to Harlan Earnstone:
Harlan snaps out of his daze and collapses, holding his head in pain. "What was I - ?" His eyes widen as he realizes what he has done, and he pulls the relic out of his coat, offering it to you. "T-take it!" He says. "You can keep it safer than I can."
The investigator nearest to Harlan Earnstone's location takes control of the Relic of Ages. Remove the remainder of the "a/b" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

奪回遺物

推進 3
你知道將遺物帶走的是什麼人了。現在,你必須從他們手中取回遺物,不惜任何代價!
古代遺物疊加到1個敵人時,該敵人生命值+2R目標 - 如果疊加了古代遺物的敵人離場,推進場景。

背面資訊

如果古代遺物疊加到兄弟會邪教徒:
隨著那個身著長袍的人影倒下,遺物從他的披風裡掉了出來,骨碌碌地掉到了地上,滾動了一小段距離就停下了。它一邊發出詭異的光芒一邊跳動著,彷彿它知道有人在尋找自己一般。
距離該兄弟會邪教徒所在地點最近的調查員控制古代遺物。將剩餘的"a/b"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果古代遺物疊加到哈倫·恩斯通:
哈倫從呆滯中恢復過來,癱倒在地,抱著他那頭痛欲裂的腦袋。"我這是怎——?"意識到自己幹了什麼後,他睜大了雙眼,從他的外套裡取出遺物,將它交給你。"拿、拿著它!"他說,"你比我更能保護它的安全。"
距離哈倫·恩斯通所在地點最近的調查員控制古代遺物。將剩餘的"a/b"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

Alejandro's Prison

Act 3
You believe that Alejandro is held captive somewhere in this location. You must rescue him!
While Alejandro Vela is attached to a location, that location gets +2 shroud. Objective - If Alejandro Vela is attached to a location with no remaining clues, advance.

↶ Flip Side

If Alejandro Vela is attached to the Train Tracks:
After searching up and down for nearly an hour, you hear a voice coming from one of the storage cars. Sealed inside is Alejandro, murmuring to himself. "Thank goodness!" he exclaims as you enter. "I was just trying to figure out why they brought me here..."
The investigator nearest to the Train Tracks takes control of Alejandro Vela. Remove the remainder of the "c/d" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If Alejandro Vela is attached to the Town Hall:
You manage to slip into the basement of the town hall without being spotted. You find Alejandro in one of the basement offices. He isn't restrained, but he is overjoyed to see you. "Thank goodness! They brought me here by force. Though I don't know why..."
The investigator nearest to the Town Hall takes control of Alejandro Vela. Remove the remainder of the "c/d" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

亞歷山卓被關押

推進 3
你確信亞歷山卓被關在此處的某個地方。你必須解救他!
亞歷山卓·維拉疊加到一個地點時,該地點隱藏值+2。 目標 - 如果亞歷山卓·維拉疊加的地點上沒有剩餘線索,推進場景。

背面資訊

如果亞歷山卓·維拉被疊加到火車軌道:
你四處尋找,花了快一個小時。你聽見從其中一輛貨運車廂傳來聲響。被鎖在裡面的正是喃喃自語的亞歷山卓。"謝天謝地!"在你走進車廂時他驚呼道,"我正想搞明白他們為什麼把我帶到這裡來呢……"
距離火車軌道最近的調查員控制亞歷山卓·維拉。將剩餘的"c/d"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果亞歷山卓·維拉被疊加到市政廳:
你成功潛入市政廳的地下層,沒被任何人發現。你在地下層的一個辦公室裡找到了亞歷山卓。他沒被限制自由,但他見了你便欣喜若狂:"謝天謝地!他們強行把我帶到這裡來。但我不知道這是為什麼……"
距離市政廳最近的調查員控制亞歷山卓·維拉。將剩餘的"c/d"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

Alejandro's Plight

Act 3
You believe you have discovered the identity of Alejandro’s kidnapper. Now you must fight to rescue your companion!
While Alejandro Vela is attached to an enemy, that enemy gets +2 R health. Objective - If the enemy Alejandro Vela is attached to leaves play, advance.

↶ Flip Side

If Alejandro Vela was attached to a Hunting Nightgaunt:
Alejandro collapses to the ground along with the winged creature's body. He coughs and rises to his feet, shaking. "Th-that beast! It had me in its clutches...Who knows where it was taking me?"
The investigator nearest to the Hunting Nightgaunt takes control of Alejandro Vela. Remove the remainder of the "c/d" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If Alejandro Vela was attached to Henry Deveau:
Henry collapses to the ground, exhausted and bloodied. "Wait! I... I'll tell you where to find Alejandro!" He gives you an address in Rivertown, and you follow his directions. Inside the abandoned office building is Alejandro, not restrained but overjoyed to see you. "Thank goodness! You have to get me out of here!"
The investigator nearest to Henry Deveau takes control of Alejandro Vela. Remove the remainder of the "c/d" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

亞歷山卓遇險

推進 3
你相信自己已經料到,將亞歷山卓綁架起來的人是誰。現在你必須通過戰鬥來解救自己的同伴!
亞歷山卓·維拉疊加到一個敵人時,該敵人生命值+2R目標 - 如果疊加了亞歷山卓·維拉的敵人離場,推進場景。

背面資訊

如果亞歷山卓·維拉被疊加到一個狩獵中的夜魘:
亞歷山卓和長著翅膀的生物的屍體一同落在地上。他咳嗽著,顫顫巍巍地站了起來。"那頭野獸!它用它的爪子抓著我……天知道它把我帶到哪裡去了!"
距離狩獵中的夜魘最近的調查員控制亞歷山卓·維拉。將剩餘的"c/d"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果亞歷山卓·維拉被疊加到亨利·德沃:
亨利癱倒在地,耗盡氣力,渾身是血。"慢著!我……我來告訴你上哪兒去找亞歷山卓!"他給了你一個在河岸城的地址,隨後你跟著他的指引,找到了那裡。就在一棟廢棄的辦公樓裡,你找到了亞歷山卓,他沒被限制自由,但他見了你便欣喜若狂:"謝天謝地!你得帶我離開這兒!"
距離亨利·德沃最近的調查員控制亞歷山卓·維拉。將剩餘的"c/d"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

Strange Occurrences

Act 3
Ichtaca has found the target of her investigation. The trail of the mysterious cult leads here. A thorough search of the area may reveal more...
While you are at any of "Ichtaca's destinations," the first treachery you draw from the encounter deck each round gains surge. Objective - If there are no clues remaining on each of "Ichtaca's destinations," advance.

↶ Flip Side

If "Ichtaca's destination" was the Town Hall:
For some reason, the tunnels connect to a hidden passage in the basement of Arkham's town hall. You find Ichtaca in a dark room, browsing through several maps of the city. "What are you doing here?" she asks accusingly. "No matter. You're here now. Help me read these documents and figure out what is going on here."
The investigator nearest to the Town Hall takes control of the set-aside Ichtaca (The Forgotten Guardian). Remove the remainder of the "e/f" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If "Ichtaca's destinations" were Downtown and Rivertown:
Using information from the bank, you track the bidders to a warehouse in Rivertown. Inside, you find a bounty of information about the Eztli relics and Alejandro's expedition.
The investigator nearest to Rivertown takes control of the set-aside Ichtaca (The Forgotten Guardian). Remove the remainder of the "e/f" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

怪事叢生

推進 3
伊塔卡找到了她要調查的目標。而你沿著神祕邪教的線索追查到此。給這片區域來個徹底搜查,會發現更多信息……
你位於"伊塔卡的目的地"時,你每輪從遭遇牌堆抽出的第一張詭計卡獲得湧動。 目標 - 如果所有"伊塔卡的目的地"均無線索,推進場景。

背面資訊

如果市政廳是"伊塔卡的目的地":
由於某些原因,這些隧道連通到阿卡姆市政廳地下層的一條密道。你在一個黑暗的房間裡找到伊塔卡,她正在瀏覽這座城市的幾張地圖。"你在這兒幹什麼?"她用責難的語氣問道,"算了,你都到這兒來了,就幫我讀讀這些文件,搞明白這兒發生了什麼。"
距離市政廳最近的調查員控制放在一邊的伊塔卡(失落的守衛者)。將剩餘的"e/f"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果商業區和河岸城是"伊塔卡的目的地":
憑藉著從銀行取得的信息,你追蹤拍賣者來到了河岸城的一個倉庫。在這幢建築裡,你找到了更多的信息,關於埃茲特里遺物和亞歷山卓的探險隊。
距離河岸城最近的調查員控制放在一邊的伊塔卡(失落的守衛者)。將剩餘的"e/f"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)

The Brotherhood Is Revealed

Act 3
Ichtaca has found target of her hunt. The mysterious cult has been revealed - but what is their ultimate purpose?
"Ichtaca's prey" each get +1 fight, +1 R health, and +1 evade while at a location with no clues on it. Objective - If each of "Ichtaca's prey" is no longer in play, advance.

↶ Flip Side

If "Ichtaca's prey" were 1 or more cultist enemies:
The final robed figure drops to the ground, and you breathe a sigh of relief. Ichtaca recovers her arrows and searches the bodies for clues. "Why did you follow me?" she asks accusingly. "No matter. What's done is done. Now to uncover what these cretins knew."
The investigator nearest to the Black Cave takes control of the set-aside Ichtaca (The Forgotten Guardian). Remove the remainder of the "e/f" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
If "Ichtaca's prey" was Maria DeSilva:
You interrogate Maria while the angry Eztli warrior looms over her. "Who do you work for? What is your purpose?" Maria purses her lips tightly, then looks away, into the distance. "I'll tell you what you need to know. I'll tell you about the Brotherhood."
The investigator nearest to Maria DeSilva takes control of the set-aside Ichtaca (The Forgotten Guardian). Remove the remainder of the "e/f" act deck from the game. If another act card is in play, continue playing. Otherwise, proceed to (→R1).
🔗 ArkhamDB

兄弟會暴露

推進 3
伊塔卡找到了她的獵物,揭露了這個神秘的邪教——但他們的最終目的是什麼呢?
"伊塔卡的獵物"所在地點上如果沒有線索時,+1攻擊,+1R生命,+1躲避。 目標 - 如果所有"伊塔卡的獵物"均不在場上,推進場景。

背面資訊

如果"伊塔卡的獵物"是1個或多個異教徒敵人:
最後一個身著長袍的人摔倒在地,你放心地舒了一口氣。伊塔卡取回了她的箭枝,尋找線索。"你為什麼跟著我?"她用責難的語氣問道,"算了,都過去了。現在來看看這些瘋子都知道些什麼。"
距離幽暗洞穴最近的調查員控制放在一邊的伊塔卡(失落的守衛者)。將剩餘的"e/f"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)
如果"伊塔卡的獵物"是瑪利亞·德西瓦:
你質問瑪利亞的同時,憤怒的埃茲特里戰士也向她逼近。"你替誰辦事?你的目的又是什麼?"瑪利亞雙唇緊閉,然後目光看向遠方,"我會把你想要知道的都告訴你,關於兄弟會的一切。"
距離瑪利亞·德西瓦最近的調查員控制放在一邊的伊塔卡(失落的守衛者)。將剩餘的"e/f"場景牌堆移出遊戲。如果場上有另一張場景卡,繼續遊戲。否則,進入(→結局1)