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劇本流:達貢巢穴The Lair of Dagon

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The Lair of Dagon

Scenario
Easy / Standard L: -1 for each key on this card. M: 0. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail. N: -3. If you fail, place each key you control on your location. O: -4. If you fail, add 1 [curse] token to the chaos bag.

↶ Flip Side

Hard / Expert L: -2 for each key on this card. M: -2. Reveal an additional chaos token. If you reveal 1 or more [curse] tokens during this test, you automatically fail. N: -3. Place each key you control on your location and take 1 damage. O: -4. Add 2 [curse] tokens to the chaos bag.
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達貢巢穴

劇本
簡單 / 普通 L:本卡牌上每有一個鑰匙,-1。 M:0。再抽出一個混亂標記。如果你本次檢定期間抽出了[curse]標記,你自動失敗。 N:-3。如果你檢定失敗,將你控制的所有鑰匙放在你的地點。 O:-4。如果你檢定失敗,在混亂袋中加入1個[curse]標記。

背面資訊

困難 / 專家 L:本卡牌上每有一個鑰匙,-2。 M:-2。再抽出一個混亂標記。如果你本次檢定期間抽出了[curse]標記,你自動失敗。 N:-3。將你控制的所有鑰匙放在你的地點並受到1點傷害。 O:-4。在混亂袋中加入2個[curse]標記。

The Initiation (v. I)

Agenda 1L 6
The interior of the old masonic hall is eerily quiet, aside from the distant plink of dripping water and the creaking of the building under the weight of your feet. You get the feeling that your arrival may have been expected.
Forced - When your turn begins, if you are at a fully flooded location, you struggle for air: When your turn ends, if you did not enter an unflooded or partially flooded location during your turn, take 5 direct damage.

↶ Flip Side

In a flooded hall of the Order, you come across an onyx statue depicting a creature similar to the ones you saw in Devil Reef. Just as you are pondering the nature of its existence, you hear faint chanting up ahead: "Y'ha-nthlei! Y'ha-nthlei!" Before you can interpret the strange syllables, there is a splash behind you. You hide and hold your breath as the figures approach. The gentle sloshing of their steps passes and fades into the distance. You shadow the figures, following them to the site of their ritual...
Add 2 [curse] tokens to the chaos bag. Check Campaign Log. - If a jailbreak is listed under "Memories Recovered" in your Campaign Log, spawn the set-aside Suspect enemy at a Third Floor location, or at the Grand Entryway if a Third Floor location is not in play (ignoring that enemy's revelation ability). Place the set-aside blue key on that enemy. - Otherwise, the lead investigator searches the encounter deck for a Cultist enemy and spawns it in a connecting location. Shuffle the encounter deck.
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入教(版本一)

密謀 1L 6
老舊的共濟會大廳內部寂靜得詭異,除了杳遠的水滴叮鈴和你踩在地板上的吱嘎之外,再無聲響。你不禁覺得早有人料到你會來。
強制 - 在你回合開始時,如果你在完全淹沒的地點,你奮力掙扎,求取空氣:在你回合結束時,如果你在自己回合期間沒有進入過未淹沒或部分淹沒的地點,受到5點直接傷害。

背面資訊

在密教一處淹沒的大廳裡,你和一尊縞瑪瑙雕像不期而遇。它描繪的生物和你在魔鬼礁石所見的非常相像。就在你思考這種存在的本性之時,你聽到前方傳來一聲微弱的吟唱:"伊哈·恩斯雷!伊哈·恩斯雷!"你還沒能解讀這些奇怪的音節,背後就傳來了一陣水花潑濺的聲音。你躲藏起來,摒住呼吸,幾個人影漸漸走近。他們經過的時候,一陣濺水聲,漸漸行遠消逝了。你尾隨上去,跟著他們前往儀式地點……
在混亂袋中加入2個[curse]標記。檢查冒險日誌。 - 如果如果冒險日誌中,"恢復記憶"下方,列出了一次越獄,將放在一邊的嫌犯敵人生成在一個三樓地點,或者如果場上沒有三樓地點,則生成在宏偉入口(忽略該敵人的顯現能力)。將放在一邊的藍色鑰匙放在該敵人上。 - 否則,調查員隊長查找遭遇牌堆,找出一個異教徒敵人,將其生成在連接地點。混洗遭遇牌堆。

The Initiation (v. II)

Agenda 1L 6
The interior of the old masonic hall is eerily quiet, aside from the distant plink of dripping water and the creaking of the building under the weight of your feet. You get the feeling that your arrival may have been expected.
Forced - When your turn begins, if you are at a fully flooded location, you struggle for air: When your turn ends, if you did not enter an unflooded or partially flooded location during your turn, take 5 direct damage.

↶ Flip Side

In a flooded hall of the Order, you come across an onyx statue depicting a creature similar to the ones you saw in Devil Reef. Just as you are pondering the nature of its existence, you hear faint chanting up ahead: "Y'ha-nthlei! Y'ha-nthlei!" Before you can interpret the strange syllables, there is a splash behind you. You retreat as the figures approach, hoping to evade them. Their muffled chanting reaches a crescendo when, suddenly, all goes quiet.
Remove 2 [curse] tokens from the chaos bag. Check Campaign Log. - If a jailbreak is listed under "Memories Recovered" in your Campaign Log, spawn the set-aside Suspect enemy at a Third Floor location, or at the Grand Entryway if a Third Floor location is not in play (ignoring that enemy's revelation ability). That enemy enters play exhausted. - Otherwise, nothing else happens.
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入教(版本二)

密謀 1L 6
老舊的共濟會大廳內部寂靜得詭異,除了杳遠的水滴叮鈴和你踩在地板上的吱嘎之外,再無聲響。你不禁覺得早有人料到你會來。
強制 - 在你回合開始時,如果你在完全淹沒的地點,你奮力掙扎,求取空氣:在你回合結束時,如果你在自己回合期間沒有進入過未淹沒或部分淹沒的地點,受到5點直接傷害。

背面資訊

在密教一處淹沒的大廳裡,你和一尊縞瑪瑙雕像不期而遇。它描繪的生物和你在魔鬼礁石所見的非常相像。就在你思考這種存在的本性之時,你聽到前方傳來一聲微弱的吟唱:"伊哈·恩斯雷!伊哈·恩斯雷!"你還沒能解讀這些奇怪的音節,背後就傳來了一陣水花潑濺的聲音。人影靠近,你選擇退去,想要避開。他們的喃喃低語漸強漸響,突然,萬籟重歸寂靜。
從混亂袋中移除2個[curse]標記。檢查冒險日誌。 - 如果如果冒險日誌中,"恢復記憶"下方,列出了一次越獄,將放在一邊的嫌犯敵人生成在一個三樓地點,或者如果場上沒有三樓地點,則生成在宏偉入口(忽略該敵人的顯現能力)。該敵人以消耗狀態入場。 - 否則,無事發生。

What Lurks Below (v. I)

Agenda 2L 6
"Glancing up at the window I had left, I observed it was still dark, though far across the crumbling chimneys to the north I could see lights ominously blazing in the Order of Dagon Hall..." - H. P. Lovecraft, The Shadow over Innsmouth
Forced - When your turn begins, if you are at a fully flooded location, you struggle for air: When your turn ends, if you did not enter an unflooded or partially flooded location during your turn, take 5 direct damage.

↶ Flip Side

The silence that pervades the building retreats as sinister chanting rises from the depths, each uncanny syllable a reminder of the Order's inhuman origins. What was once the rhythmic drip, drip, drip of trickling water is now a distant, resounding roar of rushing floodwater. But there is also something else. The rumbling of something enormous, something that stirs under the bedrock...
Add 4 [curse] tokens to the chaos bag.
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下藏何物(版本一)

密謀 2L 6
"我抬頭回望自己剛剛離開的窗戶,發現裡面依然一片漆黑。但穿過破舊的煙囪,我發現北邊的達貢密教禮堂裡閃著不祥的燈光……" - H. P. 洛夫克拉夫特,《印斯茅斯之影》
強制 - 在你回合開始時,如果你在完全淹沒的地點,你奮力掙扎,求取空氣:在你回合結束時,如果你在自己回合期間沒有進入過未淹沒或部分淹沒的地點,受到5點直接傷害。

背面資訊

深處邪惡的詠唱聲音高響,樓裡原本瀰漫的寧靜已然不見,這詭邪的音節預示著教團成員的非人身份。原本有節奏的滴水聲現在變成了遠方沖蕩的洪水巨響。但還有些別的東西。在龐大的轟隆巨響之下,還有什麼在岩層底下攪動……
在混亂袋中加入4個[curse]標記。

What Lurks Below (v. II)

Agenda 2L 6
"Glancing up at the window I had left, I observed it was still dark, though far across the crumbling chimneys to the north I could see lights ominously blazing in the Order of Dagon Hall..." - H. P. Lovecraft, The Shadow over Innsmouth
Forced - When your turn begins, if you are at a fully flooded location, you struggle for air: When your turn ends, if you did not enter an unflooded or partially flooded location during your turn, take 5 direct damage.

↶ Flip Side

Hearing footsteps up ahead, you press yourself against a nearby wall, fearing the worst. You and your would-be ambusher leap out at the same time, brandishing your weapons... then immediately withdraw once you recognize one another. "Oh, it's you," Dawson says, holstering his handgun. "I've searched that entire wing," he says, motioning to the hall he came from. "Found this, but not much else." He offers the key in his possession, then pulls out his flashlight and takes the lead. "Might as well stick together from here on out."
Remove 4 [curse] tokens from the chaos bag. Choose an investigator to take control of the set-aside Thomas Dawson story asset. For the remainder of this scenario, Thomas Dawson does not take up an ally slot. That investigator may also take control of 1 spent key on the scenario reference card.
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下藏何物(版本二)

密謀 2L 6
"我抬頭回望自己剛剛離開的窗戶,發現裡面依然一片漆黑。但穿過破舊的煙囪,我發現北邊的達貢密教禮堂裡閃著不祥的燈光……" - H. P. 洛夫克拉夫特,《印斯茅斯之影》
強制 - 在你回合開始時,如果你在完全淹沒的地點,你奮力掙扎,求取空氣:在你回合結束時,如果你在自己回合期間沒有進入過未淹沒或部分淹沒的地點,受到5點直接傷害。

背面資訊

你聽到前面傳來了腳步聲,將身子抵在牆上,擔心最壞的事情已經發生。你和可能的伏擊者同時躥了出來,雙方亮出武器……然後你們認出了彼此,同時退下。 "哦,是你啊。"道森說著把手槍塞進了皮套裡,"那邊我都查過了。"他說著指向自己過來的走廊,"找到了這個,但沒什麼別的。"他給你一把鑰匙,然後抽出手電筒,走在了前面。"從現在起我們應該一起行動了。"
從混亂袋中移除4個[curse]標記。 選擇一位調查員控制放在一邊的托馬斯·道森劇情支援。托馬斯·道森不佔用盟友槽,直到本場冒險結束。該調查員也可以控制冒險輔助卡上一個已花費的鑰匙。

The Ritual Advances

Agenda 3L 6
The building rumbles to its foundations. Something sinister is happening deep below the halls of the Order of Dagon. If you don't stop it, who knows what may be unleashed?
Forced - When your turn begins, if you are at a fully flooded location, you struggle for air: When your turn ends, if you did not enter an unflooded or partially flooded location during your turn, take 5 direct damage.

↶ Flip Side

Suddenly, a tremendous sound thunders through the building, like a furious explosion and the resonance of a booming voice all at once. At first you think the building must be collapsing. You take cover and lift your arms above your head to shield yourself from falling rubble, but no debris strikes you. Instead, it is an echoing roar that brings you to your knees and forces the air out of your lungs. Your eardrums threaten to shatter as the sound grows louder and louder. Darkness creeps into your vision until it swallows your memories whole.
Each investigator who has not resigned is defeated and suffers 1 mental trauma. In your Campaign Log, record Dagon has awakened. (→R1)
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儀式推進

密謀 3L 6
整座樓都開始搖晃。在密教大堂的深處有什麼邪惡的事情正在發生。要是你不加以阻止,誰知道會放出什麼東西來?
強制 - 在你回合開始時,如果你在完全淹沒的地點,你奮力掙扎,求取空氣:在你回合結束時,如果你在自己回合期間沒有進入過未淹沒或部分淹沒的地點,受到5點直接傷害。

背面資訊

突然一聲巨響在樓裡炸開,彷彿劇烈的爆炸和迴響的轟鳴同時驟起。起先你覺得這房子要塌了。你找尋掩護,舉手擋住頭免受落石的損害,但並無殘骸擊中你。取而代之的是迴盪的巨吼,嚇得你跪倒在地,把你肺裡的空氣都擠了出來。聲音越來越大,你的鼓膜就要碎裂。黑暗潛入了你的視線,逐漸將你的記憶完全吞沒。
每位未撤退的調查員被擊敗並受到1點精神創傷。 在冒險日誌中,記錄達貢已甦醒(→結局1)

The First Oath

Act 1
"We all hed to take the Oath o' Dagon, an' later on they was secon' an' third Oaths that some of us took." - H. P. Lovecraft, The Shadow over Innsmouth
Each Suspect enemy gets +1 R health, loses aloof, and cannot be parleyed with. [fast] Spend the blue, red, white, or yellow key: Discard each Obstacle card attached to your location. Objective - If each surviving investigator is at Grand Entryway and the investigators have "unlocked the entrance to the caves," advance.

↶ Flip Side

Each of the Order's chambers are devoted to an aspect of their grand scheme - the secret that lies at the foundation of the Order, the poison that dwells in the roots of Innsmouth - but whatever that secret is, it is just beyond your grasp. At least, until the moment you discover the truth behind the building itself: It is nothing but a cover for the Order's true headquarters. As you unlock the pathway that leads into the cavernous depths beneath the building, you wonder what secrets could possibly dwell below...
If a Suspect enemy is in play, remove it from the game. Remove each location other than Grand Entryway from the game (or add them to the victory display if they have Victory X and no clues on them), discarding each card at those locations. Shuffle the set-aside Tidal Tunnel locations and put each of them into play. Increase the flood level of each location. Shuffle each set-aside Syzygy and Tidal Alignment card into the encounter deck, along with the encounter discard pile.
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第一誓約

推進 1
"咱們都和達貢立下了第一道誓約,後來還有第二道和第三道,有的人也立了。" - H. P. 洛夫克拉夫特,《印斯茅斯之影》
每個嫌犯敵人得到+1R生命值,失去冷漠且不能與之談判。 [fast]花費藍色、紅色、白色或黃色鑰匙:丟棄每張疊加到你所在地點的屏障卡牌。 目標 - 如果所有倖存的調查員都在宏偉入口且調查員"解鎖了洞穴的入口",推進場景。

背面資訊

密教裡面每個房間都是他們宏大陰謀的一部分——那根植於密教之基的秘密,那印斯茅斯根源的毒藥——但無論這秘密是什麼,都已經超出了你的認知。但至少此刻你發現了這棟建築背後的秘密:它不過是密教真正總部的掩護。你打開通往樓下巨穴深處的門,想知道這下面還會棲身著什麼樣的秘密……
如果有嫌犯敵人在場上,將其從遊戲中移除。 將除宏偉入口外的每個地點從遊戲中移除(如果其有勝利X且無線索,則將其加入勝利牌區),丟棄這些點的所有卡牌。 混洗放在一邊的潮水通道地點,將其全部放置入場。 提升每個地點的淹沒等級。 將放在一邊的朔望和星潮合相卡牌,和遭遇棄牌堆一起混洗入遭遇牌堆。

The Second Oath

Act 2
You descend into the caverns beneath the Order of Dagon's headquarters, unaware of the horrific fate that awaits you in the depths.
Each Suspect enemy gets +1 R health, loses aloof, and cannot be parleyed with. [fast] Spend the blue, red, white, or yellow key: Discard each Obstacle card attached to your location. Objective - If an investigator has "unlocked the final depths," advance.

↶ Flip Side

The more you explore the caverns, the more alien and inhuman the architecture becomes. Soon, it feels like you have crossed the threshold of another world entirely. It is reminiscent of the ruins you saw beneath Devil Reef, but those depths are miles from here... right? Or is this network of caves so vast, it spans the entirety of Innsmouth? Soon you come upon a grand set of doors in the center of the web of gilded corridors. Many other paths stem from this hall, but it is this door - and the strange, heavy breathing that thrums throughout the walls and the floor - that calls to you...
Put the set-aside Lair of Dagon location into play, fully flooded. Put the set-aside Dagon enemy into play at Lair of Dagon, (Deep in Slumber) side faceup. Check the current agenda. - If it is agenda 1a, add 10 [curse] tokens to the chaos bag. - If it is agenda 2a, add 5 [curse] tokens to the chaos bag.
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第二誓約

推進 2
你深入密教總部底下的洞穴,不知道前方深處有什麼可怕的命運在等著你。
每個嫌犯敵人得到+1R生命值,失去冷漠且不能與之談判。 [fast]花費藍色、紅色、白色或黃色鑰匙:丟棄每張疊加到你所在地點的屏障卡牌。 目標 - 如果有調查員"解鎖了最終深淵",推進場景。

背面資訊

你在洞穴中探索得越深,裡面的構造就越奇異,非人。很快,你就覺得自己彷彿已經穿越門扉,完全到了另一個世界。這讓你想到魔鬼礁石下的廢墟,但彼處深淵應該離這裡有數英里遠……不是嗎?還是這片網絡如此廣大,以至於延伸遍佈整個印斯茅斯? 很快,你就在鎏金走廊組成的網絡中央遇上了一大串門。從這廳堂延伸出許多通路,但這門——還有牆中嗡嗡傳來的沉重呼吸,還有這地面——都在呼喚著你……
將放在一邊的達貢巢穴地點放置入場,完全淹沒。 將放在一邊的達貢敵人放置入場,放在達貢巢穴,(深入沉睡)面朝上。 檢查當前密謀。 - 如果是密謀1a,在混亂袋中加入10個[curse]標記。 - 如果是密謀2a,在混亂袋中加入5個[curse]標記。

The Third Oath

Act 3
The Order's final secret lies just beyond this door. The entity to which the Order's service is pledged. The creature that holds them in its clutches. The conspiracy's beating heart.
Each Suspect enemy gets +1 R health, loses aloof, and cannot be parleyed with. [fast] Spend the blue, red, white, or yellow key: Discard each Obstacle card attached to your location. Objective - Disrupt the Order's ritual by placing clues on this act. If there are 3 R clues on this act, advance.

↶ Flip Side

A sudden stillness permeates the chamber. The only sound you hear is the gentle rippling of the reflecting pool inside the cult's hidden lair, and the pounding of your own heart in your chest as you struggle to understand what you have seen. Whatever ritual the Order was performing has been disrupted by your hand, but Agent Dawson does not look relieved. "Okay. Okay. Right," he says through choked breaths. His hands shake as he lowers his weapon. "Come on, quickly. We have another task to perform." Another task? You have no idea what Dawson is talking about. He notices your confusion and shakes his head. "No time to explain. Follow me." Then a fuzzy darkness overtakes your memories...
In your Campaign Log, record the Order's ritual was disrupted. - If Dagon (Deep in Slumber) is in play, in your Campaign Log, record Dagon still slumbers. - If Dagon (Awakened and Enraged) is in play or in the victory display, in your Campaign Log, record Dagon has awakened. (→R1)
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第三誓約

推進 3
密教最終的秘密就藏在這扇門後。密教宣誓效忠的存在就在這裡。這個生物已將他們攥在手心。此乃暗潮之源。
每個嫌犯敵人得到+1R生命值,失去冷漠且不能與之談判。 [fast]花費藍色、紅色、白色或黃色鑰匙:丟棄每張疊加到你所在地點的屏障卡牌。 目標 - 在本場景上放置線索,以此破壞密教的儀式。如果本場景上有3R個線索,推進場景。

背面資訊

洞穴裡突然一陣寂靜。唯一的聲響就是密教隱藏洞穴中倒影池裡的水滴輕語,還有你自己的猛烈心跳——因為你正極力理解自己究竟看到了什麼。密教執行的儀式已由你親手破壞,但道森特工看上去並未放鬆。"好了。好了。這樣。"他在咳嗽間擠出幾個字來,他擺擺手,放低了武器。"來吧,快點。我們還有別的任務。"別的任務?你可不知道道森在說什麼。他注意到你的困惑,搖了搖頭。"沒時間解釋了。跟我來。"然後一陣模糊的黑暗佔據了你的記憶……
在冒險日誌中,記錄密教的儀式被破壞。 - 如果達貢(深入沉睡)在場上,在冒險日誌中,記錄下達貢仍沉睡。 - 如果達貢(甦醒狂怒)在場上或勝利牌區,在冒險日誌中,記錄下達貢已甦醒(→結局1)